Avali Nexus

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(08-20-2015, 04:55 PM)Jim_Clonk Wrote: [ -> ]I'm testing the server setup now. Had some problem with crashing but that was just because DamageIndicators apparently shouldn't be installed on servers.
I'll hop in once it's ready, it should be the same ip
(08-20-2015, 05:04 PM)SCN-3_NULL Wrote: [ -> ]
(08-20-2015, 04:55 PM)J im_Clonk Wrote: [ -> ]I'm testing the server setup now. Had some problem with crashing but that was just because DamageIndicators apparently shouldn't be installed on servers.
I'll hop in once it's ready, it should be the same ip
Should be, but it's going to take a while.
(08-20-2015, 05:22 PM)Jim_Clonk Wrote: [ -> ]
(08-20-2015, 05:04 PM)SCN-3_NULL Wrote: [ -> ]I'll hop in once it's ready, it should be the same ip
Should be, but it's going to take a while.
well atleast I'm off tomorrow so should be available by morning
(08-20-2015, 05:32 PM)SCN-3_NULL Wrote: [ -> ]
(08-20-2015, 05:22 PM)Jim_Clonk Wrote: [ -> ]Should be, but it's going to take a while.
well atleast I'm off tomorrow so should be available by morning

Ok then.
I also still need to set up some config files.

Also, why is Ehks stalking this thread now?
(08-20-2015, 05:38 PM)Jim_Clonk Wrote: [ -> ]
(08-20-2015, 05:32 PM)SCN-3_NULL Wrote: [ -> ]well atleast I'm off tomorrow so should be available by morning

Ok then.
I also still need to set up some config files.

Also, why is Ehks stalking this thread now?
maybe he wanna join? but then again he always has his own group so who knows what he's planning, just be on the look out
and do add the MC heli on the next test modpack.
(08-20-2015, 06:00 PM)SCN-3_NULL Wrote: [ -> ]
(08-20-2015, 05:38 PM)Jim_Clonk Wrote: [ -> ]Ok then.
I also still need to set up some config files.

Also, why is Ehks stalking this thread now?
maybe he wanna join? but then again he always has his own group so who knows what he's planning, just be on the look out
and do add the MC heli on the next test modpack.
Ok I'll add your helis. (Assuming I remember...)

If Ehks want's to join, he should probably add a whitelist request.
Although, he was probably just making sure that we don't do anything bad here.
(08-20-2015, 06:05 PM)Jim_Clonk Wrote: [ -> ]
(08-20-2015, 06:00 PM)SCN-3_NULL Wrote: [ -> ]maybe he wanna join? but then again he always has his own group so who knows what he's planning, just be on the look out
and do add the MC heli on the next test modpack.
Ok I'll add your helis. (Assuming I remember...)

If Ehks want's to join, he should probably add a whitelist request.
Although, he was probably just making sure that we don't do anything bad here.

Yay


(08-20-2015, 05:38 PM)Jim_Clonk Wrote: [ -> ]
(08-20-2015, 05:32 PM)SCN-3_NULL Wrote: [ -> ]well atleast I'm off tomorrow so should be available by morning

Ok then.
I also still need to set up some config files.

Also, why is Ehks stalking this thread now?

to clear the "new posts" indicator :V
okay an important note here, if MC heli is added to the mod, do not open the interface menu while the vehicle is in hover mods(heli and VTOLs) also weapons reloading can easilly take up a stack or three of iron and gunpowder to fully reload/restock and must be on the ground.
Also twilight might be a bit laggy, maynot be optimized by fast craft in non vanilla dimentions.
(08-21-2015, 06:19 AM)SCN-3_NULL Wrote: [ -> ]okay an important note here, if MC heli is added to the mod, do not open the interface menu while the vehicle is in hover mods(heli and VTOLs) also weapons reloading can easilly take up a stack or three of iron and gunpowder to fully reload/restock and must be on the ground.
Also twilight might be a bit laggy, maynot be optimized by fast craft in non vanilla dimentions.

It's not we will use the heli weapons anyway.

Fastcraft should be dimension independent.
We may have to remove RWG entirely.
(08-21-2015, 07:46 AM)Jim_Clonk Wrote: [ -> ]We may have to remove RWG entirely.

...And why is that?
(08-21-2015, 06:39 AM)Jim_Clonk Wrote: [ -> ]
(08-21-2015, 06:19 AM)SCN-3_NULL Wrote: [ -> ]okay an important note here, if MC heli is added to the mod, do not open the interface menu while the vehicle is in hover mods(heli and VTOLs) also weapons reloading can easilly take up a stack or three of iron and gunpowder to fully reload/restock and must be on the ground.
Also twilight might be a bit laggy, maynot be optimized by fast craft in non vanilla dimentions.

It's not we will use the heli weapons anyway.

Fastcraft should be dimension independent.
I'm not sure, sure was laggier than the overwolrd
(08-21-2015, 07:50 AM)SCN-3_NULL Wrote: [ -> ]
(08-21-2015, 06:39 AM)Jim_Clonk Wrote: [ -> ]It's not we will use the heli weapons anyway.

Fastcraft should be dimension independent.
I'm not sure, sure was laggier than the overwolrd

The Twilight Forest is always laggier than the overworld, Fastcraft or not. Far more complicated generation, and LOTS of leaves.
(08-21-2015, 07:51 AM)Shaadaris Wrote: [ -> ]
(08-21-2015, 07:50 AM)SCN-3_NULL Wrote: [ -> ]I'm not sure, sure was laggier than the overwolrd

The Twilight Forest is always laggier than the overworld, Fastcraft or not. Far more complicated generation, and LOTS of leaves.
sooo, best on fast graphics then
(08-21-2015, 07:54 AM)SCN-3_NULL Wrote: [ -> ]
(08-21-2015, 07:51 AM)Shaadaris Wrote: [ -> ]The Twilight Forest is always laggier than the overworld, Fastcraft or not. Far more complicated generation, and LOTS of leaves.
sooo, best on fast graphics then

Yes, but it still won't be perfect...
I really wish Minecraft had better optimized graphics rendering. Seriously, even with leaves, the graphics are 16 bit and have like no shaders yet I can still run freaking Skyrim with lighting mods on at least medium graphics better than this pixelated gpu nightmare.
(08-21-2015, 07:47 AM)Shaadaris Wrote: [ -> ]
(08-21-2015, 07:46 AM)Jim_Clonk Wrote: [ -> ]We may have to remove RWG entirely.

...And why is that?
I can't seem to get MFR rubber trees to generate on it.

(08-21-2015, 07:56 AM)Shaadaris Wrote: [ -> ]
(08-21-2015, 07:54 AM)SCN-3_NULL Wrote: [ -> ]sooo, best on fast graphics then

Yes, but it still won't be perfect...
I really wish Minecraft had better optimized graphics rendering. Seriously, even with leaves, the graphics are 16 bit and have like no shaders yet I can still run freaking Skyrim with lighting mods on at least medium graphics better than this pixelated gpu nightmare.
That's java for you.
Ok, so mcheli actually breaks the file structure. I can add it but I don't know what problems it might cause.
(08-21-2015, 01:19 PM)Jim_Clonk Wrote: [ -> ]Ok, so mcheli actually breaks the file structure. I can add it but I don't know what problems it might cause.
what file structure? you just extract the zip file and in the extracted folder should be a modinfo file thing(mcmod.info) and assets folder, unless the server cant accept that

Edit: if everything is in the 1.7.10 folder then I suggest put mcheli's folder outside of 1.7.10 folder
(08-21-2015, 01:42 PM)SCN-3_NULL Wrote: [ -> ]
(08-21-2015, 01:19 PM)Jim_Clonk Wrote: [ -> ]Ok, so mcheli actually breaks the file structure. I can add it but I don't know what problems it might cause.
what file structure? you just extract the zip file and in the extracted folder should be a modinfo file thing(mcmod.info) and assets folder, unless the server cant accept that

Edit: if everything is in the 1.7.10 folder then I suggest put mcheli's folder outside of 1.7.10 folder

That's the problem I was talking about.
If it's outside of the 1.7.10 folder, it might cause problems. It shouldn't be too bad if you keep it an isolated Minecraft instance. If you have multiple versions running from that folder though, things will break.
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