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(11-10-2015, 03:05 AM)SilverOtter Wrote: [ -> ]
(11-10-2015, 02:58 AM)Ehksidian Wrote: [ -> ]"HEY LOOK SOMETHING ELSE WE CAN DO OTHER THAN DO THE OBVIOUS PLOT THING"
TOUCH THE SHINY ARTIFACT RIGHT NOW IN FACT HERE'S SOMEONE CALLING YOU TELLING YOU SPECIFICALLY TO TOUCH IT TO SEE WHAT IT DOES LISTEN TO HIM NO DON'T GO BACK TO THE SHUTTLE TOOUUUUCH IIIIIT

OKAY THE SHUTTLE IS BROK- WHAT THE FUCK DO YOU MEAN YOU'RE GOING TO EXPLORE THE PLANET TOUCH THE FUCKING ARTIFACT
(11-10-2015, 03:13 AM)SilverOtter Wrote: [ -> ]Although seriously if you guys pull stuff so blatantly meant to be off track, instead of side ventures connected to your background, I will force you to preform rolls to succeed.
So, here are some bits about the potential Pirate Faction...

I won't make a long pre-written report about it this time. Instead I'll just write down what comes to my mind and answer any questions.

The Pirate Faction is, as the name implies, a large group of individuals that have adopted a pirate lifestyle.
Unlike regular pirates, members of the Pirate Faction are not relentless bandits. The Pirate Faction promotes sharing and cooperation within the faction.
All members have to follow a common code of honour.

I'm going to write some more about it eventually. Until then, you can come of with an actual name for them. I don't want them to just be called "the Pirate Faction"...
(11-10-2015, 04:59 PM)Jim_Clonk Wrote: [ -> ]So, here are some bits about the potential Pirate Faction...

I won't make a long pre-written report about it this time. Instead I'll just write down what comes to my mind and answer any questions.

The Pirate Faction is, as the name implies, a large group of individuals that have adopted a pirate lifestyle.
Unlike regular pirates, members of the Pirate Faction are not relentless bandits. The Pirate Faction promotes sharing and cooperation within the faction.
All members have to follow a common code of honour.

I'm going to write some more about it eventually. Until then, you can come of with an actual name for them. I don't want them to just be called "the Pirate Faction"...

I propose the name of "The faction that sounds cool and has lots of potential but will end up as nothing but cannon fodder"
Heavy note: Early on in the game I plan to split everyone up into two groups. It's purpose is to satisfy the type of roleplay you want: With one group you will be following orders direct from higher ups, with consequences if you fail, but they only come occasionally with some time between orders, allowing you to flesh out your character between with side shenanigans. The other group is more freedom and will instead be chasing information and rumors across the galaxy with no-one watching over you or telling you what you need to do. 

Both groups will get different information from their journey and may only have small occasions where the groups meet. 

You will be informed when the pivotal choice comes. 
(11-10-2015, 05:00 PM)Comito Wrote: [ -> ]
(11-10-2015, 04:59 PM)Jim_Clonk Wrote: [ -> ]So, here are some bits about the potential Pirate Faction...

I won't make a long pre-written report about it this time. Instead I'll just write down what comes to my mind and answer any questions.

The Pirate Faction is, as the name implies, a large group of individuals that have adopted a pirate lifestyle.
Unlike regular pirates, members of the Pirate Faction are not relentless bandits. The Pirate Faction promotes sharing and cooperation within the faction.
All members have to follow a common code of honour.

I'm going to write some more about it eventually. Until then, you can come of with an actual name for them. I don't want them to just be called "the Pirate Faction"...

I propose the name of "The faction that sounds cool and has lots of potential but will end up as nothing but cannon fodder"
An unfortunately fitting name. Perhaps a bit long though.
(11-10-2015, 05:18 PM)SilverOtter Wrote: [ -> ]Heavy note: Early on in the game I plan to split everyone up into two groups. It's purpose is to satisfy the type of roleplay you want: With one group you will be following orders direct from higher ups, with consequences if you fail, but they only come occasionally with some time between orders, allowing you to flesh out your character between with side shenanigans. The other group is more freedom and will instead be chasing information and rumors across the galaxy with no-one watching over you or telling you what you need to do. 

Both groups will get different information from their journey and may only have small occasions where the groups meet. 

You will be informed when the pivotal choice comes. 

Sweet?  Or savory?  To be, or not to be?
(11-10-2015, 05:47 PM)Jim_Clonk Wrote: [ -> ]
(11-10-2015, 05:00 PM)Comito Wrote: [ -> ]I propose the name of "The faction that sounds cool and has lots of potential but will end up as nothing but cannon fodder"
An unfortunately fitting name. Perhaps a bit long though.
Is it all one race?
(11-12-2015, 08:44 AM)Ranger_92 Wrote: [ -> ]
(11-10-2015, 05:47 PM)Jim_Clonk Wrote: [ -> ]An unfortunately fitting name. Perhaps a bit long though.
Is it all one race?
Factions here, although they sound like it, do not consist of one species. Most of the time, factions majorly consist of one, with the rest being whatever species take interest.
Psi training is somewhat less time. First, consider 1.0 "0". Actually, considering 1.0 "0" makes far more sense considering it's the psi below 1.1, where you actually can do abilities.
So now this:
-1.0 to 0 to 1.0, instead of 0 to 1.0 to 2.0.

I actually don't have a training model where the math doesn't fuck off to hilariously huge numbers that prevent anyone from reaching the highest psi ever, even with humans now having a maximum life of 200 years. It's probably different for everyone anyways, considering most of the training is either meditation, pumping you full of chemicals, or practicing abilities. It's also a rough estimate of a smooth scale, being one psi below the required psi does not prevent you from using it, especially if you're halfway there.

Also, new ability for psionics:

Emotion reading. Actively reads the emotions of your target. Should be paired with thought reading, as some thoughts are ambiguous without knowing their inner emotions. Shares psi requirements with thought reading.

Big note: The beginning before the choice will be very linear and railroady, so you are there when the choice happens instead everyone being in the middle of nowhere knowing nothing about what's going on. Yes this sucks. However, fuck all will happen if you don't start off on the right foot. Chose Team B if freedom is your style.

Secondary notes: I may rarely inject attributes or history into your character. Don't worry, most of the time it means they get a plot tie-in so you don't have to roleplay "I'm not interested at all" all the time. It may also mean they get plot-related abilities that can help or hinder progress. No, I will not do this without your permission.

When condensing information, consider later information to always retcon what it challenges before. Also take into account when everyone argues over something and I cannot defend it, like with skin color limitations on humans. I basically did fuck all to defend it, ignore it.
On a roll.

Unfortunate Truths: Tipping this universe back in the 40k direction

Republic Space:
The Government has a tight hold over everything.

Alliance Space:
The exact opposite, leading to issues involving freedoms, mostly with civilian weapons.

Hylotl Space:
Wasn't built without someone doing the work. See "Minor and Major races".

Anodyne Space:
Not a lot of OSHA-like compliance and most of their worlds are polluted.

Worlds Space:
Desperately tries to protect their civilians and infrastructure from gurrelia raids by many, many Megacorps and Spacers on all sides. Also see "Minor and Major races".

Spacer Space:
You have a greater chance of living on a world owned by a Megacorp than a utopia.

Minor and Major races:
Hylotl, Anodynes, and recently as of this millenium, Humans, are considered Major races. Everyone else is a Minor race, who are seen as lowly by Major races, are abused and sometimes taken into slavery (Hylotl space, enter stage right). Outside the United Worlds and the Alliance, you have a very good chance of being in slavery. Have fun with your custom race.
(11-13-2015, 06:18 AM)SilverOtter Wrote: [ -> ]On a roll.

Unfortunate Truths: Tipping this universe back in the 40k direction

Republic Space:
The Government has a tight hold over everything.

Alliance Space:
The exact opposite, leading to issues involving freedoms, mostly with civilian weapons.

Hylotl Space:
Wasn't built without someone doing the work. See "Minor and Major races".

Anodyne Space:
Not a lot of OSHA-like compliance and most of their worlds are polluted.

Worlds Space:
Desperately tries to protect their civilians and infrastructure from gurrelia raids by many, many Megacorps and Spacers on all sides. Also see "Minor and Major races".

Spacer Space:
You have a greater chance of living on a world owned by a Megacorp than a utopia.

Minor and Major races:
Hylotl, Anodynes, and recently as of this millenium, Humans, are considered Major races. Everyone else is a Minor race, who are seen as lowly by Major races, are abused and sometimes taken into slavery (Hylotl space, enter stage right). Outside the United Worlds and the Alliance, you have a very good chance of being in slavery. Have fun with your custom race.
Not a fan of slavery...

*opts out*
(11-13-2015, 04:26 PM)Marxon Wrote: [ -> ]Not a fan of slavery...

*opts out*

Avali are among the exception, because almost nobody from Empire goes that far galactic north.

Wait, since when did you actually have interest in the RP?
Since people have asked:
The Pirate Faction™ will have pretty much every race represented.
In fact, from what SilverOtter said previously, minor races would probably make up a large portion of the Pirate Faction™. The Pirate Faction™ supports equal rights for everyone, so minor races would naturally feel safer amongst the Pirate Faction™.
You may even run into races that are otherwise only seen in labour camps.
(11-13-2015, 04:45 PM)Jim_Clonk Wrote: [ -> ]Since people have asked:
The Pirate Faction™ will have pretty much every race represented.
In fact, from what SilverOtter said previously, minor races would probably make up a large portion of the Pirate Faction™. The Pirate Faction™ supports equal rights for everyone, so minor races would naturally feel safer amongst the Pirate Faction™.
You may even run into races that are otherwise only seen in labour camps.
Important side note: You can be a free Minor race, most often outside the Hylotl Empire, but you still will not be very well respected. For those who are wondering, I have been hinting at this side of the universe almost since the start. 

Also, this pirate faction sounds like a natural candidate for being a Spacer sub-faction, who are identified by having larger influence and infrastructure than normal Spacers. 
(11-13-2015, 04:56 PM)SilverOtter Wrote: [ -> ]
(11-13-2015, 04:45 PM)Jim_Clonk Wrote: [ -> ]Since people have asked:
The Pirate Faction™ will have pretty much every race represented.
In fact, from what SilverOtter said previously, minor races would probably make up a large portion of the Pirate Faction™. The Pirate Faction™ supports equal rights for everyone, so minor races would naturally feel safer amongst the Pirate Faction™.
You may even run into races that are otherwise only seen in labour camps.
Important side note: You can be a free Minor race, most often outside the Hylotl Empire, but you still will not be very well respected. For those who are wondering, I have been hinting at this side of the universe almost since the start. 

Also, this pirate faction sounds like a natural candidate for being a Spacer sub-faction, who are identified by having larger influence and infrastructure than normal Spacers. 
The thing is, if you are already a free minor raceler, you might as well join the Pirate Faction. You would have better chances of being successful AND you would be respected by at least some.

I'm not sure if the Pirate Faction would be a sub-faction... Then again, I don't know much about how the Spacers are. Perhaps they pretty much are what the Pirate Faction is supposed to be. I don't know.
(11-13-2015, 05:06 PM)Jim_Clonk Wrote: [ -> ]
(11-13-2015, 04:56 PM)SilverOtter Wrote: [ -> ]Important side note: You can be a free Minor race, most often outside the Hylotl Empire, but you still will not be very well respected. For those who are wondering, I have been hinting at this side of the universe almost since the start. 

Also, this pirate faction sounds like a natural candidate for being a Spacer sub-faction, who are identified by having larger influence and infrastructure than normal Spacers. 
The thing is, if you are already a free minor raceler, you might as well join the Pirate Faction. You would have better chances of being successful AND you would be respected by at least some.

I'm not sure if the Pirate Faction would be a sub-faction... Then again, I don't know much about how the Spacers are. Perhaps they pretty much are what the Pirate Faction is supposed to be. I don't know.
Spacers are described as anyone who aren't the Empires. Yes, this includes the Pirate Kingdoms. It's short for Freespacers.

Freespace ranges from utopian solar systems to star clusters controlled by Megacorps. Every kind of society you can think of, and then some. 

Also yes your Pirate Faction seems like a good choice for minor races... If they have a choice. 

Actually, how about calling them the Tyron's Bridge Pirates? 
(11-13-2015, 05:11 PM)SilverOtter Wrote: [ -> ]
(11-13-2015, 05:06 PM)Jim_Clonk Wrote: [ -> ]The thing is, if you are already a free minor raceler, you might as well join the Pirate Faction. You would have better chances of being successful AND you would be respected by at least some.

I'm not sure if the Pirate Faction would be a sub-faction... Then again, I don't know much about how the Spacers are. Perhaps they pretty much are what the Pirate Faction is supposed to be. I don't know.
Spacers are described as anyone who aren't the Empires. Yes, this includes the Pirate Kingdoms. It's short for Freespacers.

Freespace ranges from utopian solar systems to star clusters controlled by Megacorps. Every kind of society you can think of, and then some. 

Also yes your Pirate Faction seems like a good choice for minor races... If they have a choice. 

Actually, how about calling them the Tyron's Bridge Pirates? 
I guess they would kind of fit. Then again, they are kind of an empire themselves...

Not sure about that name. What is it's meaning?
(11-13-2015, 05:29 PM)Jim_Clonk Wrote: [ -> ]
(11-13-2015, 05:11 PM)SilverOtter Wrote: [ -> ]Spacers are described as anyone who aren't the Empires. Yes, this includes the Pirate Kingdoms. It's short for Freespacers.

Freespace ranges from utopian solar systems to star clusters controlled by Megacorps. Every kind of society you can think of, and then some. 

Also yes your Pirate Faction seems like a good choice for minor races... If they have a choice. 

Actually, how about calling them the Tyron's Bridge Pirates? 
I guess they would kind of fit. Then again, they are kind of an empire themselves...

Not sure about that name. What is it's meaning?
It's two very mineral-rich gas clouds connected by a bridge of gas. It's a hold-over from an earlier story arch in the original RP, if I remember how it was originally spelled. 

Also, it doesn't matter how much power they have, until the Empires recognize them, they're Spacers. It's better that way, considering it means they won't be blocked from activity in Empire space. The Pirate Kingdoms are the exception, because they're the largest group of Pirate factions. 
(11-13-2015, 05:35 PM)SilverOtter Wrote: [ -> ]
(11-13-2015, 05:29 PM)Jim_Clonk Wrote: [ -> ]I guess they would kind of fit. Then again, they are kind of an empire themselves...

Not sure about that name. What is it's meaning?
It's two very mineral-rich gas clouds connected by a bridge of gas. It's a hold-over from an earlier story arch in the original RP, if I remember how it was originally spelled. 

Also, it doesn't matter how much power they have, until the Empires recognize them, they're Spacers. It's better that way, considering it means they won't be blocked from activity in Empire space. The Pirate Kingdoms are the exception, because they're the largest group of Pirate factions. 
The Pirate Faction would probably try to stay hidden anyway. They tend to do things the smart way.

How big would these pirate "Kingdoms" be?
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