(11-19-2015, 09:00 PM)SilverOtter Wrote: [ -> ] (11-19-2015, 07:42 PM)Jim_Clonk Wrote: [ -> ]I was actually going to write something about either cybernetics or weapon systems sometime soon.
...What? Where did that come from? Why hasn't there been indication? Have you actually been thinking about them?
To note, I already know what I want to do with everything on that list. I just need to write it. You're free to say yours, but keep in mind that you have better chances when you make an idea for something we haven't discussed.
Also, did you seriously give up on making a faction after I shot down one? I would have been back to the drawing board by now. I mean, I should have been more clear on limitations (which is another item for the list, along with minor races), but you really should not be discouraged because your first faction turned out a dud.
S(n)ide hint: When making a faction, make a faction. A faction has flaws, has many defining factors, and consists of people with wishes and goals of their own. They are not small, tight-knit groups who all agree and share like a prefect child's world. They are not a platform for a "cool" idea. Factions are people, not gimmicks. They spring from simple ideas, turned complicated to meet their reality.
I'm pretty sure weapon systems is not something we have talked about yet... You might have said something about cybernetics though, I don't remember.
Here is another question: Why do you want me to make another faction so badly?
I had one idea, I have given you that idea, now I don't have any ideas anymore. What do you want me to do? Consult a random number generator?
Stop overlooking things! Especially the ones I haven't had a chance to talk about yet.
I wonder how much work would be needed to make this into something viable in the background:
THE UNIFIED CORPORATE SYNDICATE
The Unified Corporate Syndicate, usually just Syndicate for short, is a shadowy network of megacorporations, engineers, and scientists, devoted to heavy research and development of any projects that need to be kept absolutely and completely secret from the outside world at any cost. Much of the technology developed by them is far ahead of its time, but remains in the testing phases for decades, and in some cases is morally ambiguous or outright illegal, and almost always dangerous. Many of its smaller members disagree with their methods and work ethic, but are blackmailed or otherwise roped into working for them, and the job lasts a lifetime. Easily one of the most secretive organizations in the Galaxy, their existence is a secret known only by its members, which are few and usually in high positions, chosen very carefully.
Despite their sometimes seemingly-criminal nature, many of the Syndicate are very adamant that their research is of vast importance and for the betterment of the galaxy – some actually believing it themselves, while others mostly care only about the profitability of the high-profile technology they develop. Most agree that the lack of regulations and laws is what allows them to make such vast progress. Unfortunately for them, many of their projects never reach a phase where the illegal processes used have been replaced by legal ones, or where the safety or cost-efficiency are acceptable enough to be made public, which has lead to multiple corporations to drop out of membership and stop funding research.
The influence of the Syndicate has declined significantly in the last decade, due to losing many of its important members along with infighting between the remaining ones, and their research budget has been cut down significantly after multiple accidents which have risked revealing their activities to the public. Comparatively little remains of the once-powerful group, though those who remain are as persistent as ever in their pursuit of money, power, and new technology.
Many of their facilities are kept on uninhabited planets far away from any major activity, and are usually in neutral territory to avoid being revealed as affiliated with anyone if they are discovered, and if a location is abandoned, unless it is too dangerous to do so, any projects are either taken or destroyed.
I get that they're too powerful, but I've pretty much specifically engineered them so that very little of their tech would ever be encountered, much less actually useful. They're meant to be a background-thing that adds a little more depth while not being in the forefront of anyone's knowledge, while still being something people should be wary of if they
do know it exists.
They're sort of also there to be a "my god, what were they doing here?" type thing if one of their old abandoned facilities are found. Spooky scary skeletons, y'know? I mean, minus the skeletons and maybe plus some horrible decomposing genetic experiements or something.
(11-19-2015, 09:51 PM)Shaadaris Wrote: [ -> ]I wonder how much work would be needed to make this into something viable in the background:
THE UNIFIED CORPORATE SYNDICATE
The Unified Corporate Syndicate, usually just Syndicate for short, is a shadowy network of megacorporations, engineers, and scientists, devoted to heavy research and development of any projects that need to be kept absolutely and completely secret from the outside world at any cost. Much of the technology developed by them is far ahead of its time, but remains in the testing phases for decades, and in some cases is morally ambiguous or outright illegal, and almost always dangerous. Many of its smaller members disagree with their methods and work ethic, but are blackmailed or otherwise roped into working for them, and the job lasts a lifetime. Easily one of the most secretive organizations in the Galaxy, their existence is a secret known only by its members, which are few and usually in high positions, chosen very carefully.
Despite their sometimes seemingly-criminal nature, many of the Syndicate are very adamant that their research is of vast importance and for the betterment of the galaxy – some actually believing it themselves, while others mostly care only about the profitability of the high-profile technology they develop. Most agree that the lack of regulations and laws is what allows them to make such vast progress. Unfortunately for them, many of their projects never reach a phase where the illegal processes used have been replaced by legal ones, or where the safety or cost-efficiency are acceptable enough to be made public, which has lead to multiple corporations to drop out of membership and stop funding research.
The influence of the Syndicate has declined significantly in the last decade, due to losing many of its important members along with infighting between the remaining ones, and their research budget has been cut down significantly after multiple accidents which have risked revealing their activities to the public. Comparatively little remains of the once-powerful group, though those who remain are as persistent as ever in their pursuit of money, power, and new technology.
Many of their facilities are kept on uninhabited planets far away from any major activity, and are usually in neutral territory to avoid being revealed as affiliated with anyone if they are discovered, and if a location is abandoned, unless it is too dangerous to do so, any projects are either taken or destroyed.
I get that they're too powerful, but I've pretty much specifically engineered them so that very little of their tech would ever be encountered, much less actually useful. They're meant to be a background-thing that adds a little more depth while not being in the forefront of anyone's knowledge, while still being something people should be wary of if they do know it exists.
They're sort of also there to be a "my god, what were they doing here?" type thing if one of their old abandoned facilities are found. Spooky scary skeletons, y'know? I mean, minus the skeletons and maybe plus some horrible decomposing genetic experiements or something.
This sounds exactly like what megacorps would get involved in. Approved.
(11-19-2015, 10:11 PM)SilverOtter Wrote: [ -> ] (11-19-2015, 09:51 PM)Shaadaris Wrote: [ -> ]I wonder how much work would be needed to make this into something viable in the background:
THE UNIFIED CORPORATE SYNDICATE
The Unified Corporate Syndicate, usually just Syndicate for short, is a shadowy network of megacorporations, engineers, and scientists, devoted to heavy research and development of any projects that need to be kept absolutely and completely secret from the outside world at any cost. Much of the technology developed by them is far ahead of its time, but remains in the testing phases for decades, and in some cases is morally ambiguous or outright illegal, and almost always dangerous. Many of its smaller members disagree with their methods and work ethic, but are blackmailed or otherwise roped into working for them, and the job lasts a lifetime. Easily one of the most secretive organizations in the Galaxy, their existence is a secret known only by its members, which are few and usually in high positions, chosen very carefully.
Despite their sometimes seemingly-criminal nature, many of the Syndicate are very adamant that their research is of vast importance and for the betterment of the galaxy – some actually believing it themselves, while others mostly care only about the profitability of the high-profile technology they develop. Most agree that the lack of regulations and laws is what allows them to make such vast progress. Unfortunately for them, many of their projects never reach a phase where the illegal processes used have been replaced by legal ones, or where the safety or cost-efficiency are acceptable enough to be made public, which has lead to multiple corporations to drop out of membership and stop funding research.
The influence of the Syndicate has declined significantly in the last decade, due to losing many of its important members along with infighting between the remaining ones, and their research budget has been cut down significantly after multiple accidents which have risked revealing their activities to the public. Comparatively little remains of the once-powerful group, though those who remain are as persistent as ever in their pursuit of money, power, and new technology.
Many of their facilities are kept on uninhabited planets far away from any major activity, and are usually in neutral territory to avoid being revealed as affiliated with anyone if they are discovered, and if a location is abandoned, unless it is too dangerous to do so, any projects are either taken or destroyed.
I get that they're too powerful, but I've pretty much specifically engineered them so that very little of their tech would ever be encountered, much less actually useful. They're meant to be a background-thing that adds a little more depth while not being in the forefront of anyone's knowledge, while still being something people should be wary of if they do know it exists.
They're sort of also there to be a "my god, what were they doing here?" type thing if one of their old abandoned facilities are found. Spooky scary skeletons, y'know? I mean, minus the skeletons and maybe plus some horrible decomposing genetic experiements or something.
This sounds exactly like what megacorps would get involved in. Approved.
What, really? Awesome.
I actually already have some logs drawn up for one of their abandoned facilities. :p
(11-19-2015, 09:51 PM)Shaadaris Wrote: [ -> ]I wonder how much work would be needed to make this into something viable in the background:
THE UNIFIED CORPORATE SYNDICATE
The Unified Corporate Syndicate, usually just Syndicate for short, is a shadowy network of megacorporations, engineers, and scientists, devoted to heavy research and development of any projects that need to be kept absolutely and completely secret from the outside world at any cost. Much of the technology developed by them is far ahead of its time, but remains in the testing phases for decades, and in some cases is morally ambiguous or outright illegal, and almost always dangerous. Many of its smaller members disagree with their methods and work ethic, but are blackmailed or otherwise roped into working for them, and the job lasts a lifetime. Easily one of the most secretive organizations in the Galaxy, their existence is a secret known only by its members, which are few and usually in high positions, chosen very carefully.
Despite their sometimes seemingly-criminal nature, many of the Syndicate are very adamant that their research is of vast importance and for the betterment of the galaxy – some actually believing it themselves, while others mostly care only about the profitability of the high-profile technology they develop. Most agree that the lack of regulations and laws is what allows them to make such vast progress. Unfortunately for them, many of their projects never reach a phase where the illegal processes used have been replaced by legal ones, or where the safety or cost-efficiency are acceptable enough to be made public, which has lead to multiple corporations to drop out of membership and stop funding research.
The influence of the Syndicate has declined significantly in the last decade, due to losing many of its important members along with infighting between the remaining ones, and their research budget has been cut down significantly after multiple accidents which have risked revealing their activities to the public. Comparatively little remains of the once-powerful group, though those who remain are as persistent as ever in their pursuit of money, power, and new technology.
Many of their facilities are kept on uninhabited planets far away from any major activity, and are usually in neutral territory to avoid being revealed as affiliated with anyone if they are discovered, and if a location is abandoned, unless it is too dangerous to do so, any projects are either taken or destroyed.
I get that they're too powerful, but I've pretty much specifically engineered them so that very little of their tech would ever be encountered, much less actually useful. They're meant to be a background-thing that adds a little more depth while not being in the forefront of anyone's knowledge, while still being something people should be wary of if they do know it exists.
They're sort of also there to be a "my god, what were they doing here?" type thing if one of their old abandoned facilities are found. Spooky scary skeletons, y'know? I mean, minus the skeletons and maybe plus some horrible decomposing genetic experiements or something.
Ooh, that sounds fun. Glad it got approved.
(11-20-2015, 12:26 AM)Umbra Wrote: [ -> ] (11-19-2015, 09:51 PM)Shaadaris Wrote: [ -> ]I wonder how much work would be needed to make this into something viable in the background:
THE UNIFIED CORPORATE SYNDICATE
The Unified Corporate Syndicate, usually just Syndicate for short, is a shadowy network of megacorporations, engineers, and scientists, devoted to heavy research and development of any projects that need to be kept absolutely and completely secret from the outside world at any cost. Much of the technology developed by them is far ahead of its time, but remains in the testing phases for decades, and in some cases is morally ambiguous or outright illegal, and almost always dangerous. Many of its smaller members disagree with their methods and work ethic, but are blackmailed or otherwise roped into working for them, and the job lasts a lifetime. Easily one of the most secretive organizations in the Galaxy, their existence is a secret known only by its members, which are few and usually in high positions, chosen very carefully.
Despite their sometimes seemingly-criminal nature, many of the Syndicate are very adamant that their research is of vast importance and for the betterment of the galaxy – some actually believing it themselves, while others mostly care only about the profitability of the high-profile technology they develop. Most agree that the lack of regulations and laws is what allows them to make such vast progress. Unfortunately for them, many of their projects never reach a phase where the illegal processes used have been replaced by legal ones, or where the safety or cost-efficiency are acceptable enough to be made public, which has lead to multiple corporations to drop out of membership and stop funding research.
The influence of the Syndicate has declined significantly in the last decade, due to losing many of its important members along with infighting between the remaining ones, and their research budget has been cut down significantly after multiple accidents which have risked revealing their activities to the public. Comparatively little remains of the once-powerful group, though those who remain are as persistent as ever in their pursuit of money, power, and new technology.
Many of their facilities are kept on uninhabited planets far away from any major activity, and are usually in neutral territory to avoid being revealed as affiliated with anyone if they are discovered, and if a location is abandoned, unless it is too dangerous to do so, any projects are either taken or destroyed.
I get that they're too powerful, but I've pretty much specifically engineered them so that very little of their tech would ever be encountered, much less actually useful. They're meant to be a background-thing that adds a little more depth while not being in the forefront of anyone's knowledge, while still being something people should be wary of if they do know it exists.
They're sort of also there to be a "my god, what were they doing here?" type thing if one of their old abandoned facilities are found. Spooky scary skeletons, y'know? I mean, minus the skeletons and maybe plus some horrible decomposing genetic experiements or something.
Ooh, that sounds fun. Glad it got approved.
((Here, have a free snippet of a log from one of their projects:
"The latest test ended with the subject... I don't even know how to describe it. His cells were all active, but they appear to have formed plant-like cell walls... I... The subject died shortly after, thank god..."
))
(11-20-2015, 12:43 AM)Shaadaris Wrote: [ -> ]((Here, have a free snippet of a log from one of their projects:
"The latest test ended with the subject... I don't even know how to describe it. His cells were all active, but they appear to have formed plant-like cell walls... I... The subject died shortly after, thank god..."
))
Spoopy.
I had an idea of Sirius getting involved in this, and the possibility of Longmire (the corrupt guy that used Sirius as a personal bounty hunter to get filthy stinking rich off of illegitimately earned money), but I didn't mention it since I thought it seemed a little selfish to try and get into someone else's idea.
(11-20-2015, 01:37 AM)Umbra Wrote: [ -> ] (11-20-2015, 12:43 AM)Shaadaris Wrote: [ -> ]((Here, have a free snippet of a log from one of their projects:
"The latest test ended with the subject... I don't even know how to describe it. His cells were all active, but they appear to have formed plant-like cell walls... I... The subject died shortly after, thank god..."
))
Spoopy.
I had an idea of Sirius getting involved in this, and the possibility of Longmire (the corrupt guy that used Sirius as a personal bounty hunter to get filthy stinking rich off of illegitimately earned money), but I didn't mention it since I thought it seemed a little selfish to try and get into someone else's idea.
You could definitely do that. It would provide a solid link between the U C Syndicate and the rest of the RP. If you want to discuss the details pop me a message or something.
(11-20-2015, 01:41 AM)Shaadaris Wrote: [ -> ] (11-20-2015, 01:37 AM)Umbra Wrote: [ -> ]Spoopy.
I had an idea of Sirius getting involved in this, and the possibility of Longmire (the corrupt guy that used Sirius as a personal bounty hunter to get filthy stinking rich off of illegitimately earned money), but I didn't mention it since I thought it seemed a little selfish to try and get into someone else's idea.
You could definitely do that. It would provide a solid link between the U C Syndicate and the rest of the RP. If you want to discuss the details pop me a message or something.
Well, the problem is that Longmire dies. It's part of Sirius' backstory/first events.
I don't see a reason why he couldn't have been sifting through his former
adoptive dad employer corrupt asshole person's files and found something, though.
(11-20-2015, 02:48 AM)Umbra Wrote: [ -> ] (11-20-2015, 01:41 AM)Shaadaris Wrote: [ -> ]You could definitely do that. It would provide a solid link between the U C Syndicate and the rest of the RP. If you want to discuss the details pop me a message or something.
Well, the problem is that Longmire dies. It's part of Sirius' backstory/first events.
I don't see a reason why he couldn't have been sifting through his former adoptive dad employer corrupt asshole person's files and found something, though.
Yeah, that would work. And besides, the less corrupt corporate executives the better.
(11-20-2015, 12:43 AM)Shaadaris Wrote: [ -> ] (11-20-2015, 12:26 AM)Umbra Wrote: [ -> ]Ooh, that sounds fun. Glad it got approved.
((Here, have a free snippet of a log from one of their projects:
"The latest test ended with the subject... I don't even know how to describe it. His cells were all active, but they appear to have formed plant-like cell walls... I... The subject died shortly after, thank god..."
))
Could be worse, you could end up as a Hylotlian shipmind.
(11-20-2015, 04:06 AM)Shaadaris Wrote: [ -> ]Yeah, that would work. And besides, the less corrupt corporate executives the better.
True. Very true.
(11-20-2015, 06:01 AM)SilverOtter Wrote: [ -> ]Could be worse, you could end up as a Hylotlian shipmind.
...
You don't even need to explain that because I think I know what that is just from the word.
That's gotta be painful...
The Hylotl: The proud, true Empire
The Hylotl hail from the humid jungles of their homeworld, from a solar system they named after their own race: the Hylotl system, where they sprung from Hylotl IV. They take great pride in their technology and their scientists, claiming there is no rival to their works.
However, they also take great acclaim to their art, with even their youngest cities being a collage of designs that somehow function as efficient buildings. They are, of course, accused of great vanity, but seeing how their empire has not died from total inefficiency these claims only go undropped by those adamant against the Hylotl, namely the Solar States and it's hardworking Anodynes.
Of course, the high-life Empire has a problem: it's AI, which usually take mind-numbing or dangerous jobs, is nowhere near as effective as they needed to be. The AI can do the mundane of the mundane, but when it comes to the minute tasks of life the citizens thought they were free of, let alone absolutely boring jobs, they were at a loss. Thus, they turned to the one source of payment-free workforce: Slaves!
Slavery isn't a new concept to the Hylotl. In older times they took other Hylotl as slaves, right up until the event known as the Cosmo-revolution, where they cast off old roots to become the space empire of thinkers they are today. When slavery suddenly became cool again, Hylotl were still not legal slaves, but thankfully the oldest Empire in the books had discovered other galactic species at that time (the Anodynes in particular are quick to bring up how they were once considered the best slaves in the market). Although a handful would become illegal slaves too (and is the influence behind the current definition for what constitutes as a major race), there is still a massive colorful selection for the modern Hylotlian household and bulk purchases for corporations, the Hylotl market bring the driving force behind the United Worlds, despite the fact that they are not the only race with slavery, simply the one with the most focus.
If you're wondering why they don't just take AI from other races (the humans and Anodynes having created the perfect machinations for the mundane), it is because everyone's technology is incompatible with each other, which, by the way, still plagues the UW to this day, despite their ongoing work to transfer their people to a single, species-unassociated tech base.
(11-21-2015, 02:09 AM)SilverOtter Wrote: [ -> ]The Hylotl: The proud, true Empire
The Hylotl hail from the humid jungles of their homeworld, from a solar system they named after their own race: the Hylotl system, where they sprung from Hylotl IV. They take great pride in their technology and their scientists, claiming there is no rival to their works.
However, they also take great acclaim to their art, with even their youngest cities being a collage of designs that somehow function as efficient buildings. They are, of course, accused of great vanity, but seeing how their empire has not died from total inefficiency these claims only go undropped by those adamant against the Hylotl, namely the Solar States and it's hardworking Anodynes.
Of course, the high-life Empire has a problem: it's AI, which usually take mind-numbing or dangerous jobs, is nowhere near as effective as they needed to be. The AI can do the mundane of the mundane, but when it comes to the minute tasks of life the citizens thought they were free of, let alone absolutely boring jobs, they were at a loss. Thus, they turned to the one source of payment-free workforce: Slaves!
Slavery isn't a new concept to the Hylotl. In older times they took other Hylotl as slaves, right up until the event known as the Cosmo-revolution, where they cast off old roots to become the space empire of thinkers they are today. When slavery suddenly became cool again, Hylotl were still not legal slaves, but thankfully the oldest Empire in the books had discovered other galactic species at that time (the Anodynes in particular are quick to bring up how they were once considered the best slaves in the market). Although a handful would become illegal slaves too (and is the influence behind the current definition for what constitutes as a major race), there is still a massive colorful selection for the modern Hylotlian household and bulk purchases for corporations, the Hylotl market bring the driving force behind the United Worlds, despite the fact that they are not the only race with slavery, simply the one with the most focus.
If you're wondering why they don't just take AI from other races (the humans and Anodynes having created the perfect machinations for the mundane), it is because everyone's technology is incompatible with each other, which, by the way, still plagues the UW to this day, despite their ongoing work to transfer their people to a single, species-unassociated tech base.
May I just say if you're going to heavily rework the lore they're not Hylotl anymore, and deserve their own name.
Honestly if you didn't use the name I would never guess.
(11-21-2015, 02:21 AM)Marxon Wrote: [ -> ]-snip-
May I just say if you're going to heavily rework the lore they're not Hylotl anymore, and deserve their own name.
Honestly if you didn't use the name I would never guess.
I only changed the Novakids to Anodynes because Novakid sounds like a superhero and not a species, plus switching over to their design let me incorporate more of the science behind them logically. The Hylotl still look like Hylotl, and still have that technology and vanity feel they have from Starbound, but with none of the Japan ripoff.
(11-21-2015, 02:43 AM)SilverOtter Wrote: [ -> ] (11-21-2015, 02:21 AM)Marxon Wrote: [ -> ]-snip-
May I just say if you're going to heavily rework the lore they're not Hylotl anymore, and deserve their own name.
Honestly if you didn't use the name I would never guess.
I only changed the Novakids to Anodynes because Novakid sounds like a superhero and not a species, plus switching over to their design let me incorporate more of the science behind them logically. The Hylotl still look like Hylotl, and still have that technology and vanity feel they have from Starbound, but with none of the Japan ripoff.
...Which is enough of a change that you might as well change their name.
(11-21-2015, 04:09 AM)Jim_Clonk Wrote: [ -> ] (11-21-2015, 02:43 AM)SilverOtter Wrote: [ -> ]I only changed the Novakids to Anodynes because Novakid sounds like a superhero and not a species, plus switching over to their design let me incorporate more of the science behind them logically. The Hylotl still look like Hylotl, and still have that technology and vanity feel they have from Starbound, but with none of the Japan ripoff.
...Which is enough of a change that you might as well change their name.
I say keep it. They're one of the only Starbound races with a unique, interesting name.
Well I've found something that makes me want to make a species based off of them.
(11-22-2015, 04:00 AM)SilverOtter Wrote: [ -> ] (11-21-2015, 04:34 PM)DaBayleySaur Wrote: [ -> ]Well I've found something that makes me want to make a species based off of them.
Listening.
A race of leathery, skinny necked aliens who don't breath oxygen and don't trust other aliens.