(05-23-2015, 11:36 PM)Segolia Wrote: [ -> ]//As primarily a spectator, I think the major problem here is totally random things being introduced with no prior explanation or relation to anything. There's some alright extended plots here which I can actually follow because they are introduced gradually and are internally consistent, but there is also a lot of *waves hand* <Huge problem from nowhere> *waves again* <huge problem is magically gone because I said so> which just trivialises the nature of whatever you were trying to introduce.
As one of the people who's been doing the extended plot thing, this bothers me to no end.
This is why in many ways I prefer the RP in the SBForums. People can't just suddenly introduce 500+ things that trivialize everything that came before and everything that will come after, at least until the next level-up in
ridiculous sudden threat appears.
It's like a long-running anime:
All the heroes are pretty powerful now, some to the point of godhood, so for some reason people decide the only way to present a challenge is to keep throwing
even godlier things at them, at which point they get stronger and the whole process repeats...
(05-23-2015, 11:37 PM)Umbra Wrote: [ -> ] (05-23-2015, 11:30 PM)Shaadaris Wrote: [ -> ]((Listen. I agree that magic should have rules and all that, but everyone needs to accept that in this RP, magic is a thing. In fact, it is multiple things. It will continue to be a thing, and has not stopped being a thing. If anyone has a problem with that aspect, they can go to the Starbound Forum Nexus RP Thread. They don't have magic there, except maybe souls but that's a small thing and soul-related "magic" is rarely seen.))
// The problem is mostly that people are abusing the whole concept of it. While what Umbra and Gonz use are explained and not absolutely unbeatable, there's been a surplus of the kind of magic that just goes "poof! this happens!" lately. I'm honestly annoyed with it, as Marx is, because all it's being used for is stirring up trouble.
// Not only is it giving Umbra stress in the RP, but it's stressing me in real life as well.
Okay, yes, this.
Magic is fine. It is a thing.
Magic that suddenly causes everything to go wrong immedietly and just as suddenly fix it all is
not kosher.
It disrupts plans other people have, it causes chaos when people are trying to RP nicely, and it just causes unnessessary strife. I mean...
IF YOU were living on this planet and every two and three eighth minutes a threat 10x as powerful as the last appeared and disappeared, would you stick around? I wouldn't.
(05-23-2015, 11:37 PM)Marxon Wrote: [ -> ] (05-23-2015, 11:34 PM)AustinLB90 Wrote: [ -> ]//except you are out numbered most of us want magic, not overpowered magic but magic, and so you probably should if you can't handle that.
//WHY DO YOU WANT MAGIC? WHAT CAN MAGIC DO THAT ADVANCED TECHNOLOGY CANNOT?
and I've blown a gasket...
"What can magic do that advanced technology cannot?"
I'm going to assume that was a rhetorical question but I'll answer it anyway: A whole lot.
Infinitely lot. Like, everything. That's the point of magic: it does things technology can't. The problem we have is that our "technology"
is magic for all intents and purposes. It does things that real technology could
never do. As such, what's the harm in magic? If our technology does the impossible, then for what logical reason can something else that does the impossible, which may itself be a science that isn't fully understood in this universe, not exist? The only issue here is that we don't have rules here; for tech
or magic. As a result, many conflicting tech levels and magic systems exist together in some weird mishmash that means that some things are wildly overpowered and some are wildly underpowered.