Avali Nexus

Full Version: Avali Nexus Forum 1: A Cold Phoenix
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(06-26-2015, 04:11 AM)Battle Bee Wrote: [ -> ]
(06-26-2015, 04:05 AM)Surge Wrote: [ -> ]Wisdom teeth.

Congratulations, you're now a true adult! \o wo/
I'm keeping mine until it gets troublesome, it grow halfway and stopped there for a while
*coughs* *smiles* *laughs* *dies of ebola*



weapon to surpass metal gear



spitfire op, pls nerf
Quote:She sadly did not have the creativity to name all of them unique names so she named each one a number from 1-100. One of them was named “one”, the next was “two” and so on all the way to one hundred. But, in a tragic accident, 99 of the children died. The only one who survived was the one named “Ninety”. Ninety eventually grew up and lived a whole life and she even had a few children of her own. One day, while Ninety’s children were playing outside, they stumbled upon a stray dog and the decided to keep it. Ninety did not want the children to have a dog so they hid it and named it “This” so that they could talk about it around their mom without her knowing. They would say “Lets go take This outside.” and things like that behind their mom’s back. One day, while Ninety’s children were not paying attention, This walks out into the middle of the street and gets hit by a car. This eventually dies and Ninety’s kids don’t tell their mother even then. No one else ever hears about This ever again.
Only Ninety’s Kids remember This.
source
http://the-bored-cat.tumblr.com/post/121654580747/one-day-a-woman-had-100-children
so, i'll probs go to bed soon, but before i do there's a question i want to ask EVERYONE HERE!
I've played some Dungeon World DnD with some friends, and I've got some understanding of the rules and how it works. essentially, it's way simpler and far more fast-paced and story focused Dungeons and Dragons. which i would think fits nicely into an RP... somewhat.
now, I've already got some ideas for essentially a multi-person DnD world where people could go around and either just explore areas themselves, team up with others and delve into dungeons, visit towns and such.
how exactly it would work i've not 100% settled on yet, but depending on if people want this or not we could talk about how that would work.
now it would be a semi-medival setting... without Avali... yeah, sorry, if people REALLY REALLY BADLY want them, i might find some way to shoe horn them into what i currently have in mind... but most of the lore wouldn't hold up, the avali are made for a space-sci-fi setting, not a medieval dungeoneering setting.
though because it is a DnD thing, it would use the Dungeon World character sheets (i'd be pretty open to bend some rules about what class can be what race/alignment) and people would be rolling dice to decide a LOT of stuff, everything from traveling to (in some cases) talking, even with other Player Characters, fighting and so on.

now it would require a lot of trust between the players... as cheating on the dice rolls can be done easily, and depending on how the DMing happens it could also be some power-abuse. but this might also be a good test for the newly appointed mods if things go south in that department, otherwise it might be good training with that sort of stuff.

another thing this would require by the players is two things. 1, that they read up on how Dungeon World works, this isn't too hard. there are 8 or so classes, very classic classes and the rules are simplified. 2, people NEED TO BE DETAILED IN HOW THEY ROLL PLAY. if you read up on how DW works, you'll realize that saying "i attack the wolf! *rolls success* *rolls damage* "i stab the wolf!" wont do. it would be something more along the lines of "I lunge at the wolf, sword first! *rolls success* *rolls damage* "i stab my sword through he wolf's right front leg, knocking it to the ground!"
being vague in how you describe these things will make things and best end up in a lengthy debate or immersion-breaking question that could have been avoided.

so will people be interested in this? we'll see if it works, give it a sort of test-run if people are interested.

and one last thing, it wont be as stagnant as the SRS-RP because i'll have a world area built from the start which locations that people can go to and stuff, i'd be a lot of work from me, and i'd like some help from a few people if this becomes a thing, mostly with drawing a world map, writing rules, and drawing dungeons.

and i'll probably repost this tomorrow morning... i mean in a few hours

^^ for those that didn't quite see it.

now, i'd like to have some discussion about this as "i'd like to join" doesn't lead to too much discussion.

first off, a few notes on how i'd imagine this could be run.
1 method:
I'm the Game Master, i set up a rich world with limited limitations, overview and organize things and people play with them selves and whoever else might be near/around them. i keep a decent'y close watch to the thread and update the players on how things are going in the world. such as "this king is dead!" or "food is becoming scarce as fields are being burnt by [BAD GUYS], the peasants are starving!". this method will mean the players have more control, but they would also need to be 100% honest in what they do. they'd set up their own encounters and such, and if they face an encounter that is too hard for them and they're in a position where their character could get killed by the massive giant they've placed, then it would be BS if said giant just turns around and walks away when it had the perfect opportunity to kill the player.
so this method gives more freedom, is a bit easier for me, but is open to exploitation.

2 method:
i'm the "Arch"GM, and select 2~ others to be "extra" GMs, these will follow the thread closely and stand in my place when i'm gone for one reason or another. they'd also (and i some times) be active GMs, going with a player group through the dungeon or town, giving the world around them more detail, but still letting the players be very free in what they do.
this method requires a lot more for the GMs side, including my own, and i'd have to get two good RPs that'd want to be a GM and not a player.


though no matter what version of the two we end up using, there's a thing EVERYONE will need to be on the same page about. as the GM, everyone needs to tell me of the plan they would like to do. so if you're playing an assassin/thief, and due to backstory and such would like to attempt to kill the king or a local count/nobleman, don't just do it. before you even set the plan in motion, tell me what it is you want to do and how. this is so i can make it fit into the world, and have more players be a part of it if it's going to be a big important change. maybe the paladin players get word of it in some fashion and will stand guard to protect the king? maybe the thief hires another player to help them, or maybe the castle/fort is empty one day, giving them a good opportunity to attack. i will keep these sorts of plans secret for other players, but if two players get the same idea, or one that could fit together nicely, i might bring them together so they could work out some other cool idea they both could be a part of.

another thing this game would allow is a much higher level of freedom. your character could go off alone and do shit, or it could team up with others and make a dungeon party, then when they're done, they divy up the loot and maybe some part ways to join up with others and such. some player characters could be rivals/nemesis and some could be friends or even family.

now, i'd really REALLY like suggestions and things to talk about regarding this, if you have any sort of question, please, do ask.
>New clan mechpack.
Oh goodie
>IIC pack.
Oh baby
Now that's exciting.



emergency party
Well this is fun. My MWO unit is a laughingstock apparently.

Anyways I'm not sure how responsible I can be held for any posts I make in the next 24 hours.






dont park on handicap spots
(06-25-2015, 06:40 AM)Segolia Wrote: [ -> ]
(06-25-2015, 06:24 AM)SCN-3_NULL Wrote: [ -> ]I'm not sure about the configurable clock but I do finf TMR1,TMR2 and a few TRM in the special registers, are those what I'm looking for?
and yes the device has ports, I'm planning on assembling them like this, but with 5LEDs and 4MHz clock
Snip
And a code example would be really useful, dont see these in my slides, will put those in the comments just for reminder.

I can't give you a code example easily. I'd have to read through the datasheet for your device to even work out pinouts and registers properly. Not to mention I'm a bit rusty  and I've never worked with PIC (I learned assembly with an ARM architecture).

It should be pretty straightforward, you know how to write interrupt handlers right? psuedocode would look something like



Quote:Main:
-configure clock registers (for desired delay)
-configure GPIO pins/ports/whatever for LED
-Store LED bitmask (0x01) in memory or register
-Store Direction flag/bit (0x0) in memory or register
-enable port/pins
-enable clock

Clock interrupt handler:
-read LED bitmask into register
-Clear all current LED pins
-Perform some logic to write to appropriate pin (eg. write value of LED bitmask AND 2_00000001 to LED 1, bitmask AND 2_00000010 to LED 2 etc.)
-read direction flag/bit
-Circular shift (aka rotate no carry) either left or right based on value of direction bit (eg. left if 0, right if 1)
-store new LED bitmask in memory

Button interrupt handler:
-read direction flag/bit
-XOR 0x1 to toggle
-store updated direction flag/bit

And remember if you're using registers to store those values to push them onto the stack before running your interrupt handler.

Is it required to use PIC for this? I tried using an attiny recently instead of a pic for a project and was quite impressed. There's a lot less setup going on, and the attiny has a lot more registers to work with making it easier to code assembly for compared to the single 'W' register of the pic architecture.

I've never actually run PIC code, though I have written it a few times, while I have both assembly and C++ for attiny working in actual devices.
(06-26-2015, 01:01 PM)OdinYggd Wrote: [ -> ]
(06-25-2015, 06:40 AM)Segolia Wrote: [ -> ]I can't give you a code example easily. I'd have to read through the datasheet for your device to even work out pinouts and registers properly. Not to mention I'm a bit rusty  and I've never worked with PIC (I learned assembly with an ARM architecture).

It should be pretty straightforward, you know how to write interrupt handlers right? psuedocode would look something like




And remember if you're using registers to store those values to push them onto the stack before running your interrupt handler.

Is it required to use PIC for this? I tried using an attiny recently instead of a pic for a project and was quite impressed. There's a lot less setup going on, and the attiny has a lot more registers to work with making it easier to code assembly for compared to the single 'W' register of the pic architecture.

I've never actually run PIC code, though I have written it a few times, while I have both assembly and C++ for attiny working in actual devices.
yes, but everything has come neatly in a set on a Cryton SK40C board, all I have to do is correctly assemble the output components(LEDs) and program the code correctly, (also supply enough power, I've spent hours with verification error just because I supply not enough power). I did manage to get the result I wanted

so far into Portal Stories MEl:
"This is Black Mesa shit here!"

note:
Salt cave pools are corrosive
(06-26-2015, 09:44 AM)Gonzogonz Wrote: [ -> ]snop
You lost me on "medieval".
Have some Portal Stories: Mel photos, so far no spoilers here
[Image: EC38FE5BE4C3E9A576211FA672094407FB099B72]
[Image: 77142489E3ED26E76E956D36353BCE17FDD7DFDC]

Apparently, you have to kill both pilots on a F-82 for a knock out kill, got a feed back saying the pilot is unconscious on a F-82 I shot at but it's still flying
(06-26-2015, 02:01 PM)Nepeta Wrote: [ -> ]
(06-26-2015, 09:44 AM)Gonzogonz Wrote: [ -> ]snop
You lost me on "medieval".

well, there would be guns, not just muskets/blunderbusses (those are a little boring) but like, simple rifles. imagine some of the first non-flintlock firearms. though they'd be SUPER rare, SUPER expensive and require special training to use and maintain.
but if it's a sci-fi setting you're after, then this isn't what you'd be after.
I'm so happy i could cry. Same sex marraige has been legalized in all 50 states due to a supreme court ruling.
(06-26-2015, 03:51 PM)Silverduke1 Wrote: [ -> ]I'm so happy i could cry. Same sex marraige has been legalized in all 50 states due to a supreme court ruling.
well finally the Sates have caught on, it took them like what, several decades?
but here we still got a very long way to go, it was legal here but due to "religious" ideology, it's been banned as of around 1980/1990.
(06-26-2015, 03:56 PM)SCN-3_NULL Wrote: [ -> ]
(06-26-2015, 03:51 PM)Silverduke1 Wrote: [ -> ]I'm so happy i could cry. Same sex marraige has been legalized in all 50 states due to a supreme court ruling.
well finally the Sates have caught on, it took them like what, several decades?
but here we still got a very long way to go, it was legal here but due to "religious" ideology, it's been banned as of around 1980/1990.

it also used to be somewhat accepted in china before christianity was introduced. They have records of having had gay emperors.
(06-26-2015, 04:01 PM)Silverduke1 Wrote: [ -> ]
(06-26-2015, 03:56 PM)SCN-3_NULL Wrote: [ -> ]well finally the Sates have caught on, it took them like what, several decades?
but here we still got a very long way to go, it was legal here but due to "religious" ideology, it's been banned as of around 1980/1990.

it also used to be somewhat accepted in china before christianity was introduced. They have records of having had gay emperors.
before christianaty introduced in china there was Confucianism, Buddhism and Taoism, all of it never prohibit homosexuality. That's why it was accepted
(06-26-2015, 04:08 PM)SCN-3_NULL Wrote: [ -> ]
(06-26-2015, 04:01 PM)Silverduke1 Wrote: [ -> ]it also used to be somewhat accepted in china before christianity was introduced. They have records of having had gay emperors.
before christianaty introduced in china there was Confucianism, Buddhism and Taoism, all of it never prohibit homosexuality. That's why it was accepted

by the way a pastor said he was going to set himself on fire if gay marraige was legalized in all 50 states.
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