(04-12-2015, 02:34 AM)AustinLB90 Wrote: [ -> ] (04-12-2015, 02:30 AM)Shaadaris Wrote: [ -> ]YOU WILL DIE HORRIBLY and have fun doing it!
that's every fortress game.
...There are other fortress games?
The guy who made Dwarf Fortress made other games like that? what, like Elf Fortress? Dragon Fortress?
...
fortress doesn't sound like a word now.
(04-12-2015, 02:36 AM)Ehksidian Wrote: [ -> ] (04-12-2015, 02:34 AM)AustinLB90 Wrote: [ -> ]that's every fortress game.
...There are other fortress games?
The guy who made Dwarf Fortress made other games like that? what, like Elf Fortress? Dragon Fortress?
...
fortress doesn't sound like a word now.
no every time you play, your civilization will end in the most horrible way possible.
(04-12-2015, 02:36 AM)Ehksidian Wrote: [ -> ] (04-12-2015, 02:34 AM)AustinLB90 Wrote: [ -> ]that's every fortress game.
...There are other fortress games?
The guy who made Dwarf Fortress made other games like that? what, like Elf Fortress? Dragon Fortress?
...
fortress doesn't sound like a word now.
No.
DF is technically a rougelike.
That means it's hard as fuck and has permadeath. There is no win condition, only how long you last.
(04-12-2015, 02:39 AM)AustinLB90 Wrote: [ -> ] (04-12-2015, 02:36 AM)Ehksidian Wrote: [ -> ]...There are other fortress games?
The guy who made Dwarf Fortress made other games like that? what, like Elf Fortress? Dragon Fortress?
...
fortress doesn't sound like a word now.
no every time you play, your civilization will end in the most horrible way possible.
Well that's how existence in general works!
Suddenly, Featherfication Cannon.
Update: Confirmation that I will need to wait for a migrant wave.
If it doesn't work then, I might need to gen a new world.
(04-12-2015, 02:44 AM)SilverOtter Wrote: [ -> ]Update: Confirmation that I will need to wait for a migrant wave.
If it doesn't work then, I might need to gen a new world.
if the modifications work can you post it somewhere, and maybe make it reg dwarf compatible?
(04-12-2015, 02:43 AM)Teron Wrote: [ -> ]Suddenly, Featherfication Cannon.
...Well I'm glad I don't have to worry about things like that any more.
(04-12-2015, 02:47 AM)Ehksidian Wrote: [ -> ] (04-12-2015, 02:43 AM)Teron Wrote: [ -> ]Suddenly, Featherfication Cannon.
...Well I'm glad I don't have to worry about things like that any more.
Oh don't worry, I
fixed it. ^v^ *charges device with a ratcheting sound and then amplifying whine*
(04-12-2015, 02:43 AM)Teron Wrote: [ -> ]Suddenly, Featherfication Cannon.
sounds like fun, too bad i'm not gonna be here for that *slinks back into the shadows*
(04-12-2015, 02:46 AM)AustinLB90 Wrote: [ -> ] (04-12-2015, 02:44 AM)SilverOtter Wrote: [ -> ]Update: Confirmation that I will need to wait for a migrant wave.
If it doesn't work then, I might need to gen a new world.
if the modifications work can you post it somewhere, and maybe make it reg dwarf compatible?
It's literally a bugfix for a mod. Well, technically a bugfix. I don't know if Succubi are actually supposed to be milkable.
I wonder if your civilians create a special cancel message when they're being dragged to the farmer's workshop for milking. I mean, you get "you have been scuttled" if you die as a wagon.
(04-12-2015, 02:50 AM)Teron Wrote: [ -> ] (04-12-2015, 02:47 AM)Ehksidian Wrote: [ -> ]...Well I'm glad I don't have to worry about things like that any more.
Oh don't worry, I fixed it. ^v^ *charges device with a ratcheting sound and then amplifying whine*
no i mean i don't even have to worry if it dos work because I can just go back to normal. Er...well, my new "normal", given the fact I'm an Ateros...
(04-12-2015, 02:50 AM)SilverOtter Wrote: [ -> ] (04-12-2015, 02:46 AM)AustinLB90 Wrote: [ -> ]if the modifications work can you post it somewhere, and maybe make it reg dwarf compatible?
It's literally a bugfix for a mod. Well, technically a bugfix. I don't know if Succubi are actually supposed to be milkable.
I wonder if your civilians create a special cancel message when they're being dragged to the farmer's workshop for milking. I mean, you get "you have been scuttled" if you die as a wagon.
you sure you can't post it somewhere, i think i broke dwarf fortress trying to mod it, or at least the mod.
(04-12-2015, 02:53 AM)AustinLB90 Wrote: [ -> ] (04-12-2015, 02:50 AM)SilverOtter Wrote: [ -> ]It's literally a bugfix for a mod. Well, technically a bugfix. I don't know if Succubi are actually supposed to be milkable.
I wonder if your civilians create a special cancel message when they're being dragged to the farmer's workshop for milking. I mean, you get "you have been scuttled" if you die as a wagon.
you sure you can't post it somewhere, i think i broke dwarf fortress trying to mod it, or at least the mod.
by modding it i mean trying to install the mods from the forums.
(04-12-2015, 02:53 AM)AustinLB90 Wrote: [ -> ] (04-12-2015, 02:50 AM)SilverOtter Wrote: [ -> ]It's literally a bugfix for a mod. Well, technically a bugfix. I don't know if Succubi are actually supposed to be milkable.
I wonder if your civilians create a special cancel message when they're being dragged to the farmer's workshop for milking. I mean, you get "you have been scuttled" if you die as a wagon.
you sure you can't post it somewhere, i think i broke dwarf fortress trying to mod it, or at least the mod.
You need to know what you're doing when modding. It may be mostly readable, but some of things you have to do will surprise you.
(04-12-2015, 02:56 AM)AustinLB90 Wrote: [ -> ] (04-12-2015, 02:53 AM)AustinLB90 Wrote: [ -> ]you sure you can't post it somewhere, i think i broke dwarf fortress trying to mod it, or at least the mod.
by modding it i mean trying to install the mods from the forums.
(04-12-2015, 02:57 AM)SilverOtter Wrote: [ -> ] (04-12-2015, 02:53 AM)AustinLB90 Wrote: [ -> ]you sure you can't post it somewhere, i think i broke dwarf fortress trying to mod it, or at least the mod.
You need to know what you're doing when modding. It may be mostly readable, but some of things you have to do will surprise you.
read my last post.................. yep, i need serious help.
(04-12-2015, 02:59 AM)AustinLB90 Wrote: [ -> ] (04-12-2015, 02:56 AM)AustinLB90 Wrote: [ -> ]by modding it i mean trying to install the mods from the forums.
(04-12-2015, 02:57 AM)SilverOtter Wrote: [ -> ]You need to know what you're doing when modding. It may be mostly readable, but some of things you have to do will surprise you.
read my last post.................. yep, i need serious help.
Installing mods is straightforward. You just need to drag the folders so they merge and files overwrite the vanilla ones.
(04-12-2015, 03:01 AM)SilverOtter Wrote: [ -> ] (04-12-2015, 02:59 AM)AustinLB90 Wrote: [ -> ]read my last post.................. yep, i need serious help.
Installing mods is straightforward. You just need to drag the folders so they merge and files overwrite the vanilla ones.
so can i just copy the data and raw file into fortress?
(04-12-2015, 03:03 AM)AustinLB90 Wrote: [ -> ] (04-12-2015, 03:01 AM)SilverOtter Wrote: [ -> ]Installing mods is straightforward. You just need to drag the folders so they merge and files overwrite the vanilla ones.
so can i just copy the data and raw file into fortress?
Yes. If Windows asks if you want folders merged say yes, and if it wants the files overwritten let them be overwritten.