Avali Nexus

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(07-18-2015, 04:00 PM)Battle Bee Wrote: [ -> ]Also may I recommend some anti-grind config edits?
For example, I think the amount of ingots you get from the Smelter in Tinkers' Construct (Which is, inevitably, going to be added to the pack) should be 3 instead of 2.

I dunno, maybe that's just me.
We'll see.
Some mods add dense ores or worlds with extra ores, so it could make the endgame too easy.
Maybe 3 for common ores, two for rarer ones?
Or should it be the opposite?
(07-18-2015, 03:57 PM)Marxon Wrote: [ -> ]Wait, remember that I have a server for starbound and I can't change that right now.
but why you cant change it to run some other server? how much control you have over it anyways?
(07-18-2015, 04:09 PM)SCN-3_NULL Wrote: [ -> ]
(07-18-2015, 03:57 PM)Marxon Wrote: [ -> ]Wait, remember that I have a server for starbound and I can't change that right now.
but why you cant change it to run some other server? how much control you have over it anyways?
Because that requires effort, the people that host the server weren't paid to have. Big Grin
(07-18-2015, 04:03 PM)Nepeta Wrote: [ -> ]
(07-18-2015, 04:00 PM)Battle Bee Wrote: [ -> ]Also may I recommend some anti-grind config edits?
For example, I think the amount of ingots you get from the Smelter in Tinkers' Construct (Which is, inevitably, going to be added to the pack) should be 3 instead of 2.

I dunno, maybe that's just me.
We'll see.
Some mods add dense ores or worlds with extra ores, so it could make the endgame too easy.
Maybe 3 for common ores, two for rarer ones?
Or should it be the opposite?

I like the opposite. That would be really, really nice.

You should include Metallurgy, btw. Along with the Tinkers' Construct - Metallurgy compatibility addon.
(07-18-2015, 04:11 PM)Battle Bee Wrote: [ -> ]
(07-18-2015, 04:03 PM)Nepeta Wrote: [ -> ]We'll see.
Some mods add dense ores or worlds with extra ores, so it could make the endgame too easy.
Maybe 3 for common ores, two for rarer ones?
Or should it be the opposite?

I like the opposite. That would be really, really nice.

You should include Metallurgy, btw. Along with the Tinkers' Construct - Metallurgy compatibility addon.
Yeah, I like TC, its pretty useful.
It'll come down to what people want though, in the end.
Which minimap should we use?
Voxelmap seems good, if new. Which means its probably buggy.
(07-18-2015, 04:16 PM)Nepeta Wrote: [ -> ]
(07-18-2015, 04:11 PM)Battle Bee Wrote: [ -> ]I like the opposite. That would be really, really nice.

You should include Metallurgy, btw. Along with the Tinkers' Construct - Metallurgy compatibility addon.
Yeah, I like TC, its pretty useful.
It'll come down to what people want though, in the end.
Which minimap should we use?

VoxelMap could work.
It even comes with a proper non-minimap.
(07-18-2015, 04:18 PM)Battle Bee Wrote: [ -> ]
(07-18-2015, 04:16 PM)Nepeta Wrote: [ -> ]Yeah, I like TC, its pretty useful.
It'll come down to what people want though, in the end.
Which minimap should we use?

VoxelMap could work.
It even comes with a proper non-minimap.
IC2, GregTech, TE, Rotarycraft?
I could edit the GT configs to make it less unbearable if we grab it, though if we pick all four it'll take up a lot of space due to compatibility mods.
GT will push the endgame a lot farther, and so will Rotarycraft. But note that RC is quite resource intensive for servers.
Edit: Oh and Mekanism.
(07-18-2015, 04:23 PM)Nepeta Wrote: [ -> ]
(07-18-2015, 04:18 PM)Battle Bee Wrote: [ -> ]VoxelMap could work.
It even comes with a proper non-minimap.
IC2, GregTech, TE, Rotarycraft?
I could edit the GT configs to make it less unbearable if we grab it, though if we pick all four it'll take up a lot of space due to compatibility mods.
GT will push the endgame a lot farther, and so will Rotarycraft. But note that RC is quite resource intensive for servers.
Edit: Oh and Mekanism.

TE for sure. IC2 and GT maybe, but if it increases lag do not pick up RC.

Oh, Buildcraft is nice too, but not really necessary if we get other mods.



lol needleman
Alright, here's a shortened list of mods I would love to see within the modpack minus the ones I've mentioned previously.

PORTAL GUN
OPENBLOCKS
EXTRAUTILITIES
ICBM
DAMAGE INDICATORS
EREBUS
THAUMCRAFT
PROJECT RED
ALL CHICKENBONES MODS
TWILIGHT FOREST
UNDERGROUND BIOMES CONSTRUCTS
MINECHEM
MORPH
BIOMES O PLENTY
ARCHIMEDES' SHIPS or that one other mod which does the same thing except 10 times better
UMBRA IS THE BACKS FROM CAMP.
God, I need an actually good shower.
(07-18-2015, 04:40 PM)Battle Bee Wrote: [ -> ]Alright, here's a shortened list of mods I would love to see within the modpack minus the ones I've mentioned previously.

PORTAL GUN
OPENBLOCKS
EXTRAUTILITIES
ICBM
DAMAGE INDICATORS
EREBUS
THAUMCRAFT
PROJECT RED
ALL CHICKENBONES MODS
TWILIGHT FOREST
UNDERGROUND BIOMES CONSTRUCTS
MINECHEM
MORPH
BIOMES O PLENTY
ARCHIMEDES' SHIPS or that one other mod which does the same thing except 10 times better

Project: Red is 1.7.10 only.

(07-18-2015, 04:45 PM)Umbra Wrote: [ -> ]UMBRA IS THE BACKS FROM CAMP.
God, I need an actually good shower.

EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
LOOK WHAT I GOT
[Image: xATSvPl.jpg]
(07-18-2015, 04:48 PM)Nepeta Wrote: [ -> ]
(07-18-2015, 04:40 PM)Battle Bee Wrote: [ -> ]Alright, here's a shortened list of mods I would love to see within the modpack minus the ones I've mentioned previously.

PORTAL GUN
OPENBLOCKS
EXTRAUTILITIES
ICBM
DAMAGE INDICATORS
EREBUS
THAUMCRAFT
PROJECT RED
ALL CHICKENBONES MODS
TWILIGHT FOREST
UNDERGROUND BIOMES CONSTRUCTS
MINECHEM
MORPH
BIOMES O PLENTY
ARCHIMEDES' SHIPS or that one other mod which does the same thing except 10 times better

Project: Red is 1.7.10 only.



(07-18-2015, 04:45 PM)Umbra Wrote: [ -> ]UMBRA IS THE BACKS FROM CAMP.
God, I need an actually good shower.

EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
LOOK WHAT I GOT
-OH GOD LEAFEON'S EYE-
I'm rather annoyed by the chain hook, it got through Leafeon's eye!
(07-18-2015, 04:48 PM)Nepeta Wrote: [ -> ]EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
LOOK WHAT I GOT
[Image: xATSvPl.jpg]

I need one of those RIGHT NOW.
(07-18-2015, 04:48 PM)Nepeta Wrote: [ -> ]
(07-18-2015, 04:40 PM)Battle Bee Wrote: [ -> ]Alright, here's a shortened list of mods I would love to see within the modpack minus the ones I've mentioned previously.

PORTAL GUN
OPENBLOCKS
EXTRAUTILITIES
ICBM
DAMAGE INDICATORS
EREBUS
THAUMCRAFT
PROJECT RED
ALL CHICKENBONES MODS
TWILIGHT FOREST
UNDERGROUND BIOMES CONSTRUCTS
MINECHEM
MORPH
BIOMES O PLENTY
ARCHIMEDES' SHIPS or that one other mod which does the same thing except 10 times better

Project: Red is 1.7.10 only.


(07-18-2015, 04:45 PM)Umbra Wrote: [ -> ]UMBRA IS THE BACKS FROM CAMP.
God, I need an actually good shower.

EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
LOOK WHAT I GOT
[Image: xATSvPl.jpg]

Battle Bee right here has a 1.6.4 copy. o wo
Oop, well I'm going shopping to get more l33t l00t so yeh. I'll put it in my dropbox.
https://www.dropbox.com/s/1v2n36mpo6fg4gr/Nexus%20Modpack.rtf?dl=0
[Image: cc6.jpg]
(07-18-2015, 04:09 PM)SCN-3_NULL Wrote: [ -> ]
(07-18-2015, 03:57 PM)Marxon Wrote: [ -> ]Wait, remember that I have a server for starbound and I can't change that right now.
but why you cant change it to run some other server? how much control you have over it anyways?
Just focus on starbound, it's what we got.
HALLELUJAH, NEEEPEEETA HALLELUJAH, YEAH YEAH
(07-18-2015, 05:54 PM)Marxon Wrote: [ -> ]
(07-18-2015, 04:09 PM)SCN-3_NULL Wrote: [ -> ]but why you cant change it to run some other server? how much control you have over it anyways?
Just focus on starbound, it's what we got.
well that sucks, you could decomission it since most of us stopped playing starbound, unless someone still connects to the server
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