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(07-04-2015, 02:09 PM)Surge Wrote: [ -> ]Somebody is trying to make an indie XCOM about SCP. I do look forward to trying to bag and tag a keter like 96.

Spoiler alert: if you thought XCOM was harsh, try xenonauts, this will make both of them look like a cakewalk.

"both of them" ?
(07-04-2015, 02:20 PM)Rune Wrote: [ -> ]
(07-04-2015, 02:09 PM)Surge Wrote: [ -> ]Somebody is trying to make an indie XCOM about SCP. I do look forward to trying to bag and tag a keter like 96.

Spoiler alert: if you thought XCOM was harsh, try xenonauts, this will make both of them look like a cakewalk.

"both of them" ?
XCOM can be a harsh mistress. You can miss a 90% shot and then get bitch slapped for 9 HP and then suddenly have the squad devolve into chaos.

Xenonauts is cruel. You can miss every shot in a long 40% full auto burst, then your squad can eat 3 grenades in a turn because the terrain bottlenecked you.

An SCP game in the vein of either would be insane. You can make one wrong move on a recovery op and a keter will kill your entire squad without breaking a sweat. Since many keters tend to be bulletproof.
(07-04-2015, 02:24 PM)Surge Wrote: [ -> ]
(07-04-2015, 02:20 PM)Rune Wrote: [ -> ]"both of them" ?
XCOM can be a harsh mistress. You can miss a 90% shot and then get bitch slapped for 9 HP and then suddenly have the squad devolve into chaos.

Xenonauts is cruel. You can miss every shot in a long 40% full auto burst, then your squad can eat 3 grenades in a turn because the terrain bottlenecked you.

An SCP game in the vein of either would be insane. You can make one wrong move on a recovery op and a keter will kill your entire squad without breaking a sweat. Since many keters tend to be bulletproof.
I would totally play that.
(07-04-2015, 02:47 PM)Jim_Clonk Wrote: [ -> ]
(07-04-2015, 02:24 PM)Surge Wrote: [ -> ]XCOM can be a harsh mistress. You can miss a 90% shot and then get bitch slapped for 9 HP and then suddenly have the squad devolve into chaos.

Xenonauts is cruel. You can miss every shot in a long 40% full auto burst, then your squad can eat 3 grenades in a turn because the terrain bottlenecked you.

An SCP game in the vein of either would be insane. You can make one wrong move on a recovery op and a keter will kill your entire squad without breaking a sweat. Since many keters tend to be bulletproof.
I would totally play that.
I'd play it for the base building and management.
"If I cut the detail on 002 to 2 men I could put the free personnel on 076, which could be the difference between able staying contained or breaking containment...but 002 is a registered mindfuck and I need redundant security to ensure each other's mental integrity..."

Well after a damp staircase made an attempt on my life my previous plans to go hiking are dead and gone and I have a few hours to watch what terraria has wrought.
i killed the moon lord once yay, i hope i can successfully repeat this win.
*Bloodmoon while still in tin armor*
AAAAAaaaa




*second blood moon in a row*
*barricade doors with torch*
oh god
(07-04-2015, 06:27 AM)Gonzogonz Wrote: [ -> ]
(07-04-2015, 03:15 AM)Battle Bee Wrote: [ -> ]I think I have died to Medusae making me fall to my death more than I've died to anything else in this playthrough.

I HATE medusas. Even with full molten armor and a legendary night's edge they still can kick my butt.
I dunno if their range has increased in expert mode, but I've had them stone me from across the screen and they seem able to chain the debuff together so a single medusa can keep me paralyzed for a very long time.
Not to mention the 400 hp and double damage.
Medusae are cheap shit.
http://forums.terraria.org/index.php?threads/medusas-are-cheap-red.22169/
(07-04-2015, 01:16 PM)Reks Wrote: [ -> ]You know you've played Terraria too much when you not only dream that you're playing, but you get ideas and the like from it

Might take a break for a day or two.
I actually saw a nightmare about Terraria last night.
This is my first nightmare since 2013.
I'm returning home tomorrow morning and then I'll be able to try out the new stuff too. Also, is the linux version out already?
(07-04-2015, 03:47 PM)Jim_Clonk Wrote: [ -> ]I'm returning home tomorrow morning and then I'll be able to try out the new stuff too. Also, is the linux version out already?

Nope, but I remember seeing a post about it coming out at the end of July.
(07-04-2015, 03:53 PM)Battle Bee Wrote: [ -> ]
(07-04-2015, 03:47 PM)Jim_Clonk Wrote: [ -> ]I'm returning home tomorrow morning and then I'll be able to try out the new stuff too. Also, is the linux version out already?

Nope, but I remember seeing a post about it coming out at the end of July.
Good. It already works well in wine, but a native version is always nice.
(07-04-2015, 01:54 PM)Rune Wrote: [ -> ]There is a new item. The cell phone.
Consists of 13 items.

Yeah, I'm trying to get one. I just need a DPS meter and the things the Angler gives.
(07-04-2015, 03:42 PM)SCN-3_NULL Wrote: [ -> ]*Bloodmoon while still in tin armor*
AAAAAaaaa




*second blood moon*
*barricade doors with torch*
oh god

Not as bad as MY experience. My first blood moon happeded when I was still only in Boreal Wood armor.
To make matters worse, I couldn't get blockades up in time several times, and this one Crimtane Bunny kept spawnkilling me.
I was able to get them up eventually, though, so the rest of it was easy enough.
(07-04-2015, 04:40 PM)Umbra Wrote: [ -> ]
(07-04-2015, 01:54 PM)Rune Wrote: [ -> ]There is a new item. The cell phone.
Consists of 13 items.

Yeah, I'm trying to get one. I just need a DPS meter and the things the Angler gives.

i need the DPS meter and the weather radio. i'd be cool to have this before going into HM.
(07-04-2015, 04:57 PM)Gonzogonz Wrote: [ -> ]
(07-04-2015, 04:40 PM)Umbra Wrote: [ -> ]Yeah, I'm trying to get one. I just need a DPS meter and the things the Angler gives.

i need the DPS meter and the weather radio. i'd be cool to have this before going into HM.

Sure would. I'm just hoping like crazy I find a merchant with the meter or something... I'm already doing quests like crazy, so I should have the Sextant, Weather Calendar, and Fishing Guide in no time.
(07-04-2015, 02:24 PM)Surge Wrote: [ -> ]
(07-04-2015, 02:20 PM)Rune Wrote: [ -> ]"both of them" ?
XCOM can be a harsh mistress. You can miss a 90% shot and then get bitch slapped for 9 HP and then suddenly have the squad devolve into chaos.

Xenonauts is cruel. You can miss every shot in a long 40% full auto burst, then your squad can eat 3 grenades in a turn because the terrain bottlenecked you.

An SCP game in the vein of either would be insane. You can make one wrong move on a recovery op and a keter will kill your entire squad without breaking a sweat. Since many keters tend to be bulletproof.
no wonder you keep missing yuor shots/get yuorself in a very bad situation, burst fire is only useful for supression at medium range(55-65%) at deadly at close range(shorgun range/above 75%) anything below 50% you should just use aimed, it also cost less TU than burst so you might get a change at reflex fire.
(07-04-2015, 05:03 PM)SCN-3_NULL Wrote: [ -> ]
(07-04-2015, 02:24 PM)Surge Wrote: [ -> ]XCOM can be a harsh mistress. You can miss a 90% shot and then get bitch slapped for 9 HP and then suddenly have the squad devolve into chaos.

Xenonauts is cruel. You can miss every shot in a long 40% full auto burst, then your squad can eat 3 grenades in a turn because the terrain bottlenecked you.

An SCP game in the vein of either would be insane. You can make one wrong move on a recovery op and a keter will kill your entire squad without breaking a sweat. Since many keters tend to be bulletproof.
no wonder you keep missing yuor shots/get yuorself in a very bad situation, burst fire is only useful for supression at medium range(50-60%) at deadly at close range(shorgun range/above 70%) anything below 50% you should just use aimed, it also cost less TU than burst so you might get a change at reflex fire.
Heavy auto weapons can only fire in bursts.
They are also the only weapons that can put out a "long" full auto burst.
(07-04-2015, 05:04 PM)Surge Wrote: [ -> ]
(07-04-2015, 05:03 PM)SCN-3_NULL Wrote: [ -> ]no wonder you keep missing yuor shots/get yuorself in a very bad situation, burst fire is only useful for supression at medium range(50-60%) at deadly at close range(shorgun range/above 70%) anything below 50% you should just use aimed, it also cost less TU than burst so you might get a change at reflex fire.
Heavy auto weapons can only fire in bursts.
They are also the only weapons that can put out a "long" full auto burst.
if it's a heavy auto weapon you should have a chance 10x40% shots at least deal 3-4 hits enough to kill if not put them in suppressed
(07-04-2015, 05:09 PM)SCN-3_NULL Wrote: [ -> ]
(07-04-2015, 05:04 PM)Surge Wrote: [ -> ]Heavy auto weapons can only fire in bursts.
They are also the only weapons that can put out a "long" full auto burst.
if it's a heavy auto weapon you should have a chance 10x40% shots at least deal 3-4 hits enough to kill if not put them in suppressed
That's exactly what I was referring to. Sometimes all those shots miss because RNG.
(07-04-2015, 05:11 PM)Surge Wrote: [ -> ]
(07-04-2015, 05:09 PM)SCN-3_NULL Wrote: [ -> ]if it's a heavy auto weapon you should have a chance 10x40% shots at least deal 3-4 hits enough to kill if not put them in suppressed
That's exactly what I was referring to. Sometimes all those shots miss because RNG.
mised shots will supress an enemy if it hits the tiles/walls nearthem which reduces their TUs making them moves less that turn
(07-04-2015, 05:20 PM)SCN-3_NULL Wrote: [ -> ]
(07-04-2015, 05:11 PM)Surge Wrote: [ -> ]That's exactly what I was referring to. Sometimes all those shots miss because RNG.
mised shots will supress an enemy if it hits the tiles/walls nearthem which reduces their TUs making them moves less that turn
You really have no idea what I'm saying.
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