(08-16-2015, 02:55 AM)Jim_Clonk Wrote: [ -> ] (08-15-2015, 02:43 PM)SCN-3_NULL Wrote: [ -> ]Also, Jim what happened to the server? are we putting up the custom modpack?
The server went down because I needed to change some config settings.
Also, just to make this clear: I will NOT be the one to assemble the modpack.
(08-15-2015, 11:57 PM)Shaadaris Wrote: [ -> ]I should just stop posting altogether. I screwed up and revealed a big problem with our editor, and now I've also annoyed Jim with my comments on the Minecraft Modpack Suggestion Document.
It was just a bit too many... However, the real problem is that comments don't get copied over to backups. And we need backups since the document can be edited by anyone.
well if we're not using any launchers for our modpack, I think compiling it is slightly easier, though we need a fixed version of each mods we'll use, also I think mostly client version can be used for the server,
mostly
(08-16-2015, 03:55 AM)Ehksidian Wrote: [ -> ] (08-16-2015, 03:44 AM)SCN-3_NULL Wrote: [ -> ]I need pjctures of peacock spider, those cute lettle fellas that wiggle their abdomen around, especially that one with muffin as its name.
THE SPARKLEMUFFIN
i still can't believe that's an actual spider.
whoever give it that name deserves a nobel medal
(08-16-2015, 02:55 AM)Jim_Clonk Wrote: [ -> ]Also, just to make this clear: I will NOT be the one to assemble the modpack.
(08-15-2015, 11:57 PM)Shaadaris Wrote: [ -> ]I should just stop posting altogether. I screwed up and revealed a big problem with our editor, and now I've also annoyed Jim with my comments on the Minecraft Modpack Suggestion Document.
It was just a bit too many... However, the real problem is that comments don't get copied over to backups. And we need backups since the document can be edited by anyone.
Noted, and I can assemble the modpack when we have our official modlist sorted out.
(08-16-2015, 05:35 AM)Shaadaris Wrote: [ -> ] (08-16-2015, 02:55 AM)Jim_Clonk Wrote: [ -> ]Also, just to make this clear: I will NOT be the one to assemble the modpack.
It was just a bit too many... However, the real problem is that comments don't get copied over to backups. And we need backups since the document can be edited by anyone.
Noted, and I can assemble the modpack when we have our official modlist sorted out.
For now we are still collecting suggestions.
(08-16-2015, 05:35 AM)Shaadaris Wrote: [ -> ] (08-16-2015, 02:55 AM)Jim_Clonk Wrote: [ -> ]Also, just to make this clear: I will NOT be the one to assemble the modpack.
It was just a bit too many... However, the real problem is that comments don't get copied over to backups. And we need backups since the document can be edited by anyone.
Noted, and I can assemble the modpack when we have our official modlist sorted out.
I'm testing out compatibility with all mods with the noted versions, I'll add notes if they have something conflicted like certain key use
(08-16-2015, 06:06 AM)SCN-3_NULL Wrote: [ -> ] (08-16-2015, 05:35 AM)Shaadaris Wrote: [ -> ]Noted, and I can assemble the modpack when we have our official modlist sorted out.
I'm testing out compatibility with all mods with the noted versions, I'll add notes if they have something conflicted like certain key use
Keybindings are going to be the smallest problem
(08-16-2015, 06:18 AM)Jim_Clonk Wrote: [ -> ] (08-16-2015, 06:06 AM)SCN-3_NULL Wrote: [ -> ]I'm testing out compatibility with all mods with the noted versions, I'll add notes if they have something conflicted like certain key use
Keybindings are going to be the smallest problem
Mc Heli used most of the keys with helicopter controls,
*compling modpack*
*mods with one simple no multiple components*
okay this looks easy
*mods that suggested with one name and did mention which component to choost*
still simple
*mods that suggested with one name but with multiple components that are not mentioned*
is it all or just the base!?
(08-16-2015, 06:30 AM)SCN-3_NULL Wrote: [ -> ] (08-16-2015, 06:18 AM)Jim_Clonk Wrote: [ -> ]Keybindings are going to be the smallest problem
Mc Heli used most of the keys with helicopter controls,
*compling modpack*
*mods with one simple no multiple components*
okay this looks easy
*mods that suggested with one name and did mention which component to choost*
still simple
*mods that suggested with one name but with multiple components that are not mentioned*
is it all or just the base!?
So you're making a testpack?
MFW I learn that the CIS APC that can field up to 112 battle droids at a time can replace lost squads for free and indefinitely.
(08-16-2015, 07:20 AM)Surge Wrote: [ -> ]
MFW I learn that the CIS APC that can field up to 112 battle droids at a time can replace lost squads for free and indefinitely.
Is this the Republic at War mod, 'cause in that case the CIS is unfairly powerful.
(08-16-2015, 07:20 AM)Jim_Clonk Wrote: [ -> ] (08-16-2015, 06:30 AM)SCN-3_NULL Wrote: [ -> ]Mc Heli used most of the keys with helicopter controls,
*compling modpack*
*mods with one simple no multiple components*
okay this looks easy
*mods that suggested with one name and did mention which component to choost*
still simple
*mods that suggested with one name but with multiple components that are not mentioned*
is it all or just the base!?
So you're making a testpack?
kinda, check out the goggle doc, I've made quite some notes, 55 active mods......and that's just your's and somehow the most.
(08-16-2015, 07:44 AM)SCN-3_NULL Wrote: [ -> ] (08-16-2015, 07:20 AM)Jim_Clonk Wrote: [ -> ]So you're making a testpack?
kinda, check out the goggle doc, I've made quite some notes, 55 active mods......and that's just your's and somehow the most.
We should make a build section separate from the suggestions...
I like your formatting though :E
(08-16-2015, 08:03 AM)Jim_Clonk Wrote: [ -> ] (08-16-2015, 07:44 AM)SCN-3_NULL Wrote: [ -> ]kinda, check out the goggle doc, I've made quite some notes, 55 active mods......and that's just your's and somehow the most.
We should make a build section separate from the suggestions...
I like your formatting though :E
that happens after oyu've learned assembly language,
everything must be in perfect order
(08-16-2015, 07:43 AM)UnamusedAvali Wrote: [ -> ] (08-16-2015, 07:20 AM)Surge Wrote: [ -> ]
MFW I learn that the CIS APC that can field up to 112 battle droids at a time can replace lost squads for free and indefinitely.
Is this the Republic at War mod, 'cause in that case the CIS is unfairly powerful.
Having just seen the lucrehulk in action, yeah that sounds about right.
They're making a rogue squadron movie!
Well, if anyone wondered what female seg would look like
So about the top secret nuclear compound...
What do you-?
finally finished Shaad's list, 78active mods and 47files at 183MB, also my game is taking minutes to load up, but still runnable at the sweet above 30fps. Now it's Austin's....his is going to be a bigger pain.....
also if you guys see and odd small black mechanian playing around with fem Seg's tail, shoot it with your best weapon, dont worry you wont kill it, you cant kill it, but you would either piss it off or scare if off