Avali Nexus

Full Version: Avali Nexus Forums 2: Back with a vengeance
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(08-07-2015, 10:14 PM)Surge Wrote: [ -> ]*goes to load up moddb*
"Connected to: linksys. No internet connection available"
*clicks on "help fix connection issues"*
"Retrieving help content"

So...it's downloading help info for a slow internet connection, from the internet...why?

Because windows network fixing is completely useless.
TFW KW reloaded is a mod for tib wars.
(08-07-2015, 10:22 PM)Surge Wrote: [ -> ]TFW KW reloaded is a mod for tib wars.

Except it sucks ass.
There are so many units that just don't fit in, both graphically and mechanically.
(08-07-2015, 11:21 PM)Battle Bee Wrote: [ -> ]
(08-07-2015, 10:22 PM)Surge Wrote: [ -> ]TFW KW reloaded is a mod for tib wars.

Except it sucks ass.
There are so many units that just don't fit in, both graphically and mechanically.
Excessive is my kinda thing.

Also I just learned that if you play tib wars on minimum settings, the pit bull mortar just hovers above the model instead of being actually attached.

(08-07-2015, 11:21 PM)Battle Bee Wrote: [ -> ]
(08-07-2015, 10:22 PM)Surge Wrote: [ -> ]TFW KW reloaded is a mod for tib wars.

Except it sucks ass.
There are so many units that just don't fit in, both graphically and mechanically.
Also there is a version for just KW content iirc.
[Image: bdO647m.jpg]
>KW subfaction AI can't be imported like units

U WOT M8

>has version 1.00 with no mod support
>patcher doesn't work
I cri
Do I go for prisma tetra or primed heavy trauma for jat kittag?

I blew all my ducats on the prisma grakata first time around - that thing was stupid expensive.
(08-08-2015, 12:11 AM)Segolia Wrote: [ -> ]Do I go for prisma tetra or primed heavy trauma for jat kittag?

I blew all my ducats on the prisma grakata first time around - that thing was stupid expensive.

I have no idea what you're talking about which actually makes this sentence hilarious.

"I BLEW ALL OF MY DUCATS ON THE PRISMA GRAKATA!"
So bloons TD 5 now has a tower that uses the attack range of other towers to hit bloons.

Basically just build a sniper, which has infinite range, and then profit.
(08-08-2015, 12:39 AM)Surge Wrote: [ -> ]So bloons TD 5 now has a tower that uses the attack range of other towers to hit bloons.

Basically just build a sniper, which has infinite range, and then profit.

if you're talking about the submarine that's been in the game for a really long time.
(08-08-2015, 12:43 AM)AustinLB90 Wrote: [ -> ]
(08-08-2015, 12:39 AM)Surge Wrote: [ -> ]So bloons TD 5 now has a tower that uses the attack range of other towers to hit bloons.

Basically just build a sniper, which has infinite range, and then profit.

if you're talking about the submarine that's been in the game for a really long time.
IT'S NEW TO ME DAMNIT.
Dear God, the original Earth 2150 campaigns will absolutely tear you apart if you don't know what you're doing. Starting off on the wrong foot leaves you with little money to research anything, and minimal units to transport to missions. Restarting the mission, or even the campaign might need to happen if you don't save constantly. The enemy is aggressive, you get unforgiving base areas, your AI allies are mediocre and usually are scripted to be fucked over, and you get minimal minerals to finish the level- if you know exactly the most optimal way to finish it. You must save units as much a possible but they die far too easily. If you don't keep research up, you fall behind and get steamrolled. Even worse is the ED campaign: You got tanks and machine guns? They already have rocket launchers, or, if the game hates you, energy weapons. You basically have to zerg rush in hopes of the enemy running out of minerals before you. You have mediocre cash almost all the time and yet you still have a 100,000 credit deadline to meet. Want to actually finish the campaign on time and get an ending other than "Earth has fallen into the sun and you didn't evacuate the civilians"? Hope you like cutting your cash in half for almost every mission!

And that's just on Easy mode.
(08-08-2015, 01:34 AM)SilverOtter Wrote: [ -> ]Dear God, the original Earth 2150 campaigns will absolutely tear you apart if you don't know what you're doing. Starting off on the wrong foot leaves you with little money to research anything, and minimal units to transport to missions. Restarting the mission, or even the campaign might need to happen if you don't save constantly. The enemy is aggressive, you get unforgiving base areas, your AI allies are mediocre and usually are scripted to be fucked over, and you get minimal minerals to finish the level- if you know exactly the most optimal way to finish it. You must save units as much a possible but they die far too easily. If you don't keep research up, you fall behind and get steamrolled. Even worse is the ED campaign: You got tanks and machine guns? They already have rocket launchers, or, if the game hates you, energy weapons. You basically have to zerg rush in hopes of the enemy running out of minerals before you. You have mediocre cash almost all the time and yet you still have a 100,000 credit deadline to meet. Want to actually finish the campaign on time and get an ending other than "Earth has fallen into the sun and you didn't evacuate the civilians"? Hope you like cutting your cash in half for almost every mission!

And that's just on Easy mode.

I remember it being hard. I've never gotten very far.
Also, wasn't it a sun falling into the earth, or was that just the German translation being garbage again?
I love how ninjakiwi went "you know what would be an awesome thing to kill zombies with? An automated turret with 4 miniguns on independent mounts.
(08-08-2015, 01:48 AM)Jim_Clonk Wrote: [ -> ]
(08-08-2015, 01:34 AM)SilverOtter Wrote: [ -> ]Dear God, the original Earth 2150 campaigns will absolutely tear you apart if you don't know what you're doing. Starting off on the wrong foot leaves you with little money to research anything, and minimal units to transport to missions. Restarting the mission, or even the campaign might need to happen if you don't save constantly. The enemy is aggressive, you get unforgiving base areas, your AI allies are mediocre and usually are scripted to be fucked over, and you get minimal minerals to finish the level- if you know exactly the most optimal way to finish it. You must save units as much a possible but they die far too easily. If you don't keep research up, you fall behind and get steamrolled. Even worse is the ED campaign: You got tanks and machine guns? They already have rocket launchers, or, if the game hates you, energy weapons. You basically have to zerg rush in hopes of the enemy running out of minerals before you. You have mediocre cash almost all the time and yet you still have a 100,000 credit deadline to meet. Want to actually finish the campaign on time and get an ending other than "Earth has fallen into the sun and you didn't evacuate the civilians"? Hope you like cutting your cash in half for almost every mission!

And that's just on Easy mode.

I remember it being hard. I've never gotten very far.
Also, wasn't it a sun falling into the earth, or was that just the German translation being garbage again?
The Earth is falling into the sun because the ED used to many nukes in one area in Earth 2140.

How did they manage that and still have a half-livable planet, you ask? They're space Russians, that's why!

Oh, and even though all campaigns start out with 183 days, they're all at different parts of the story. The UCS is earliest point, since they start off before the ED's invasion of the arctic (which you do immediately in the ED campaign), and before the Alliance with the LC (which is already underway in the LC campaign). Even the expansion packs are time screwy: the entirety of The Moon Project happens midway through those 183 days, and Lost Souls happens near the end of it.
(08-07-2015, 11:55 PM)Battle Bee Wrote: [ -> ][Image: bdO647m.jpg]
Okay, who's been supplying the minions with ice?
Lol quad independent miniguns wasn't enough

"What if we made a minigun with like, 1000 barrels, yeah yeah they could fire 5 at a time or something."
(08-08-2015, 03:35 AM)Surge Wrote: [ -> ]Lol quad independent miniguns wasn't enough

"What if we made a minigun with like, 1000 barrels, yeah yeah they could fire 5 at a time or something."

'Cause you know, logical design.



I really dont remember they have M-4 carbines(few frames around 1:35, though the one on 2:05 is an unknown automatic rifle) and FIM-92 Stingers(also a few frames but on 2:06) at Attack on Titan's timeline

Edit: Correction, it's a japanese Type-91 SAM/MANPAD, you know it could be a shitty movie when you over analyses stuff.
[Image: 5ca.png]
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