(06-16-2016, 08:33 PM)Shaadaris Wrote: [ -> ] (06-16-2016, 06:45 PM)Rahizel Wrote: [ -> ]It's just a bad sign when even the administration joins in.
Like a cop helping someone tag a wall.
Eh...
Ehks already responded, but I'mma reiterate in different words:
It isn't an admin's job to stop discussions people don't like. It's an admin's job to stop discussions that are against the forum rules or that causes flame wars, etc.
It's more like a Cop casually discussing something unpleasant with a Civilian that another Civilian overhears and doesn't like, at which point Civilian Two barges in between the Cop and Civilian One and tells them to shut up because they're making him uncomfortable. Which is ridiculous.
I'm not just uncomfortable I'm disgusted.
I'm going to drop this though.
(06-16-2016, 08:35 PM)Rahizel Wrote: [ -> ] (06-16-2016, 08:33 PM)Shaadaris Wrote: [ -> ]Ehks already responded, but I'mma reiterate in different words:
It isn't an admin's job to stop discussions people don't like. It's an admin's job to stop discussions that are against the forum rules or that causes flame wars, etc.
It's more like a Cop casually discussing something unpleasant with a Civilian that another Civilian overhears and doesn't like, at which point Civilian Two barges in between the Cop and Civilian One and tells them to shut up because they're making him uncomfortable. Which is ridiculous.
I'm not just uncomfortable I'm disgusted.
I'm going to drop this though.
Then do something else or change the topic instead of complain about it.
cop:"Talking about uncomfortable subject"
Civvie 1"Brings up former life experience on subject."
Civvie 2 *Barges between them* "I demand you stop talking, this subject disgusts me."
Cop and civvie 1: "Then go to a different room. weirdo."
I like how completely the discussion got derailed.
Condolences to the UK I suppose, just saw that they had an MP murdered in a stabbing attack.
It was the fungus among us I tell you!
(06-16-2016, 08:51 PM)Lost Rinoah Wrote: [ -> ]It was the fungus among us I tell you!
Considering the attacker went on to try and stab an elderly man it does indeed sound like he was a bit of a loon.
edit: wow reading the BBC report after glancing through the comments this guy WAS crazy, he stabbed a corpse a dozen or so times after shooting her 3 times.
(06-16-2016, 08:53 PM)Surge Wrote: [ -> ] (06-16-2016, 08:51 PM)Lost Rinoah Wrote: [ -> ]It was the fungus among us I tell you!
Considering the attacker went on to try and stab an elderly man it does indeed sound like he was a bit of a loon.
edit: wow reading the BBC report after glancing through the comments this guy WAS crazy, he stabbed a corpse a dozen or so times after shooting her 3 times.
Uhhg, so wasteful, so many units of blood wasted on the ground, and a human life and worker to boot.
If only the cost of discovering such a parasite and waste of breath was cheaper.
Here we see the age old rivalry between the clown and security.
(06-16-2016, 09:44 PM)Surge Wrote: [ -> ]
Here we see the age old rivalry between the clown and security.
Oh hey I completely forgot this was a thing. Wonder how much it's updated since I last looked at it.
(06-16-2016, 09:44 PM)Surge Wrote: [ -> ]
Here we see the age old rivalry between the clown and security.
What garbage is this?
Literally cycles 2 frames then has 8 more at the end.
(06-16-2016, 10:33 PM)Shaadaris Wrote: [ -> ] (06-16-2016, 09:44 PM)Surge Wrote: [ -> ]
Here we see the age old rivalry between the clown and security.
Oh hey I completely forgot this was a thing. Wonder how much it's updated since I last looked at it.
It updates pretty sporadically, usually at least every other day though. I think one day it updated 3 times.
(06-16-2016, 10:38 PM)Rahizel Wrote: [ -> ] (06-16-2016, 09:44 PM)Surge Wrote: [ -> ]
Here we see the age old rivalry between the clown and security.
What garbage is this?
Literally cycles 2 frames then has 8 more at the end.
It's the latest update from an "interactive" webcomic about SS13. So much like SS13 it looks like shit and is often full of nonsense and inside jokes.
(06-16-2016, 10:38 PM)Rahizel Wrote: [ -> ] (06-16-2016, 09:44 PM)Surge Wrote: [ -> ]
Here we see the age old rivalry between the clown and security.
What garbage is this?
Literally cycles 2 frames then has 8 more at the end.
Garbage? THIS! IS! SPARTA!
Actually, this is Decompressed, a webcomicish thing inspired by Space Station 13 (if I recall correctly) and in the "style" (or lack thereof) of Jailbreak of MSPA.
(06-16-2016, 10:56 PM)Shaadaris Wrote: [ -> ] (06-16-2016, 10:38 PM)Rahizel Wrote: [ -> ]What garbage is this?
Literally cycles 2 frames then has 8 more at the end.
Garbage? THIS! IS! SPARTA!
Actually, this is Decompressed, a webcomicish thing inspired by Space Station 13 (if I recall correctly) and in the "style" (or lack thereof) of Jailbreak of MSPA.
That is a gif of a clown beating the shit out of a security officer while a cyborg with a TV for a head looks on, it is definitely SS13.
(06-16-2016, 11:00 PM)Surge Wrote: [ -> ] (06-16-2016, 10:56 PM)Shaadaris Wrote: [ -> ]Garbage? THIS! IS! SPARTA!
Actually, this is Decompressed, a webcomicish thing inspired by Space Station 13 (if I recall correctly) and in the "style" (or lack thereof) of Jailbreak of MSPA.
That is a gif of a clown beating the shit out of a security officer while a cyborg with a TV for a head looks on, it is definitely SS13.
I heard of SS13 being vaguely like clue.
Also the embodiment of shenanigans.
(06-16-2016, 11:02 PM)Rahizel Wrote: [ -> ] (06-16-2016, 11:00 PM)Surge Wrote: [ -> ]That is a gif of a clown beating the shit out of a security officer while a cyborg with a TV for a head looks on, it is definitely SS13.
I heard of SS13 being vaguely like clue.
Also the embodiment of shenanigans.
The idea is that you have 8-50 people on a space station, each has an assigned job on that space station, and 1-6 have the secret job to cause mayhem in specific ways, and everyone has to work towards their personal goals. Of course there is obvious conflict coming about when the traitor's secret goal is to kill the janitor and security, medbay and the AI have the regular goals to prevent any crew deaths and then depending on the server the janitor may just be a bit of a cunt and wax all of the floors so people slide around uncontrollably.
(06-16-2016, 11:06 PM)Rahizel Wrote: [ -> ] (06-16-2016, 11:05 PM)Surge Wrote: [ -> ]The idea is that you have 8-50 people on a space station, each has an assigned job on that space station, and 1-6 have the secret job to cause mayhem in specific ways, and everyone has to work towards their personal goals. Of course there is obvious conflict coming about when the traitor's secret goal is to kill the janitor and security, medbay and the AI have the regular goals to prevent any crew deaths and then depending on the server the janitor may just be a bit of a cunt and wax all of the floors so people slide around uncontrollably.
Beautiful!
Good luck playing. It's convoluted, having been constantly worked on on a shitty Multi-User-Dungeon engine for the past few years, with almost all refactoring breakthroughs within recent history. Feature upon feature had been layered for your enjoyment of the weirdest learning curve ever.
There's three different codebases, one of which is wildly different from the other two and only reveals it's source once every epoch, with a bunch of minor branches with different rules or some tweaks or something (and occasionally, an entirely new thing).
It's reliant on roleplay, with the only restriction being what you can RP away (and on servers with no RP, there are no limits). Rounds vary between xenomorphs killing everybody 2 minutes into the round, to Cargo building an engine in their bay to power the lights they need to shoot the tide of revolutionaries.
Security will get high. Clowns will do backalley surgery. Medical will test the new drugs on you. The bar's always full. The engine is dangerously close to a runaway event. You tore a xeno a new one from the inside, then immediately died to a combination of Beepsky's stun rod and low oxygen. The main hall has no floors. Cargo is rooting through disposals. Xenoflora accidentally made crawling death. Xenobio made a sentient pine tree. Chemistry has meth in the front and plasma-oxygen bombs in the back. Mining just lost their mech, Robotics was killed by rouge cyborgs. You were cloned, and found the Captain's ID on the floor of Cargo entrance. The AI is practically SHODAN. The Exit Bay is vented and the atmospherics code will take an hour to refill it. Space racism towards lizard-people. Space lynching of cat-people. Space disgruntlement towards slime-people. That's Space Station 13.
(06-16-2016, 11:34 PM)SilverOtter Wrote: [ -> ] (06-16-2016, 11:06 PM)Rahizel Wrote: [ -> ]Beautiful!
Good luck playing. It's convoluted, having been constantly worked on on a shitty Multi-User-Dungeon engine for the past few years, with almost all refactoring breakthroughs within recent history. Feature upon feature had been layered for your enjoyment of the weirdest learning curve ever.
There's three different codebases, one of which is wildly different from the other two and only reveals it's source once every epoch, with a bunch of minor branches with different rules or some tweaks or something (and occasionally, an entirely new thing).
It's reliant on roleplay, with the only restriction being what you can RP away (and on servers with no RP, there are no limits). Rounds vary between xenomorphs killing everybody 2 minutes into the round, to Cargo building an engine in their bay to power the lights they need to shoot the tide of revolutionaries.
Security will get high. Clowns will do backalley surgery. Medical will test the new drugs on you. The bar's always full. The engine is dangerously close to a runaway event. You tore a xeno a new one from the inside, then immediately died to a combination of Beepsky's stun rod and low oxygen. The main hall has no floors. Cargo is rooting through disposals. Xenoflora accidentally made crawling death. Xenobio made a sentient pine tree. Chemistry has meth in the front and plasma-oxygen bombs in the back. Mining just lost their mech, Robotics was killed by rouge cyborgs. You were cloned, and found the Captain's ID on the floor of Cargo entrance. The AI is practically SHODAN. The Exit Bay is vented and the atmospherics code will take an hour to refill it. Space racism towards lizard-people. Space lynching of cat-people. Space disgruntlement towards slime-people. That's Space Station 13.
the code of ss13 is literally horrifying in a beautiful way from what i've seen
one person i know looks into it. they found a thing called MEGAMADCRAB, which appears 50% of the time when you kill crabs with wire cutters. it's completely fucking broken, and
ancient.
it's like some unholy elder god or some shit, lost and buried within the code and only recently rediscovered.
EDIT: found it!
https://github.com/d3athrow/vgstation13/issues/10427
Anyways I'm bored so time to act on that plan to reinvent Surge and crew and stretch the old writing muscles.
clang
clang
CRUNCH
clang
bweeeeeeeee
There's a certain humor in the poor referee trying to keep Leo's trademark brutality in check through these spars, but I can't help but sympathize a bit with the lieutenant's frustration as the Jaeran no longer even pretends to listen to the scolding he is receiving. It's not like Leo to spar like this in the first place, he's always been vocal about his hatred of these kind of bloodless fights but when he asked for a sparring partner Unit 130 accommodated him with a trooper to fight and a referee, then Leo put on his power armor, handed the soldier one of his swords, and after a brief duel crushed the poor sod's chest plate with a hard blow from his free hand. That cycle had repeated itself 3 times now and the referee was almost more frustrated than embarrassed.
Everyone was used to Leo's lack of restraint and tendency to violence, his body was a finely tuned killing machine and his mind a pureed mess usually kept under a thick haze of alcohol, which is why sparring at all is so uncharacteristic of him, there is a method to this madness, I'm sure of it. It honestly scares me a bit to think that Leo has made some life changing decision on his own time to set off this sudden shift, for a time now I've depended on his predictable behavior and habits to keep him in check but he is and always has been a very dangerous person, my reputation comes from my resources, among them Leo, but Leo would be threatening with nothing more than his bare hands.
The lieutenant finally tires of scolding the inattentive mercenary and steps off, another soldier stepping forward, word having gotten out fast and all the Tecarians having taken a morbid interest in what has been quickly becoming a minor bloodsport, I suppose this is what happens when bodily harm is little more than an inconvencience. The soldier picks up the sparring sword, none of them were explicitly trained for sword fighting but the AIs had no doubt been studying anything they could find as they waited for their turn, and this one felt he was ready, he spun his sword around in his hand as a show of his newfound skill and I caught a few of his comrades trying not to laugh as Leo came at him.
There was no elegance or patience to his attacks, just a lot of brute force, he struck wide and hard first pulling his opponent's blade out to catch the attack as he ran forward before barreling into him with all of his momentum, the opponent narrowly managing to avoid being steamrolled as Leo stopped himself by swinging around with his armor's other blade and again just narrowly missing the soldier. After missing twice he did something really surprising and stopped dead, waiting for his opponent's next move. His partner stood there bewildered, he had been watching how Leo fought to prepare for this but this was not how Leo fought, but the armored Jaeran simply stared at him passively for several seconds before the soldier hesitantly moved forward to go on the offensive, Leo took the lapse in his guard to catch his blade with one of his own and then grab the arm holding it with his other hand, then raising a leg and kicking the soldier away from him, another sickening sound of twisting metal and the droid was flung away from his opponent sans an arm. The crowd of bystanders couldn't decide if this was exciting or troubling, as it was technically what they were here to see, but before the Lieutenant could shout at Leo any further he threw the arm aside and walked off, he said nothing as he passed me and with his helmet shut tight I can only guess as to the look on his face.
There is more to him than I have given him credit for, I made a mental note to keep a close eye on his behavior in the coming weeks as I turned away from the wounded droid and walked back to my workshop, the past month had been full of enough changes without Leo deciding to finally be his own man, but there was little I could do but keep an eye on him and hope he stays on my side.
My awful writing aside here is a fan-made 3D model of a mech for MWO. I present, the Hatamoto-Chi.
(06-16-2016, 11:38 PM)Ehksidian Wrote: [ -> ]the code of ss13 is literally horrifying in a beautiful way from what i've seen
one person i know looks into it. they found a thing called MEGAMADCRAB, which appears 50% of the time when you kill crabs with wire cutters. it's completely fucking broken, and ancient.
it's like some unholy elder god or some shit, lost and buried within the code and only recently rediscovered.
EDIT: found it!
https://github.com/d3athrow/vgstation13/issues/10427
This is the greatest thing I've ever seen.