Avali Nexus

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Expected the ISD Freudian nightmare, that is arguably better though.
(04-28-2016, 03:54 AM)Ehksidian Wrote: [ -> ]holy fuck this star destroyer

I wonder why most space battleships/star destroyer dont have a triple/double turret or two that as wide as the hull could support like the battleships of ww2, imagine the size of that gun one shoting everything.
(04-28-2016, 03:54 AM)Ehksidian Wrote: [ -> ]holy fuck this star destroyer

Blocked by proxy. What is it?
(04-28-2016, 05:15 AM)roguephoenix64 Wrote: [ -> ]
(04-28-2016, 03:54 AM)Ehksidian Wrote: [ -> ]holy fuck this star destroyer

Blocked by proxy. What is it?
Scale lego model of an imperial star destroyer complete with interior, crew, and hangar with fighters.
(04-28-2016, 04:56 AM)SCN-3_NULL Wrote: [ -> ]
(04-28-2016, 03:54 AM)Ehksidian Wrote: [ -> ]holy fuck this star destroyer

I wonder why most space battleships/star destroyer dont have a triple/double turret or two that as wide as the hull could support like the battleships of ww2, imagine the size of that gun one shoting everything.

Power issues and turn rate.
(04-28-2016, 10:29 AM)roguephoenix64 Wrote: [ -> ]
(04-28-2016, 04:56 AM)SCN-3_NULL Wrote: [ -> ]I wonder why most space battleships/star destroyer dont have a triple/double turret or two that as wide as the hull could support like the battleships of ww2, imagine the size of that gun one shoting everything.

Power issues and turn rate.
Also, Newton's third law. In space. 
(04-28-2016, 03:02 AM)Shaadaris Wrote: [ -> ]
(04-28-2016, 02:10 AM)OdinYggd Wrote: [ -> ]I want to play that Factorio game.

But for the time being I can't afford it. Wife got hospitalized yesterday morning, though she's quite alright now. Bills are going to be absolutely brutal next month.

If I had 2 more dollars in my Steam wallet I'd buy it for you...
Unfortunately, I do not have 2 more dollars in my Steam wallet, and am unlikely to get any any time soon. ._.

Have you tried the demo on the factorio website?
(04-28-2016, 02:00 PM)SilverOtter Wrote: [ -> ]
(04-28-2016, 10:29 AM)roguephoenix64 Wrote: [ -> ]Power issues and turn rate.
Also, Newton's third law. In space. 

WE'LL PROPEL THROUGH SPACE, WITH NOTHING BUT GUNPOWDER, AND 46CM SHELLS!
(04-28-2016, 03:00 PM)SCN-3_NULL Wrote: [ -> ]
(04-28-2016, 02:00 PM)SilverOtter Wrote: [ -> ]Also, Newton's third law. In space. 

WE'LL PROPEL THROUGH SPACE, WITH NOTHING BUT GUNPOWDER, AND 46CM SHELLS!

A good number of the US Navy battlecruisers already get propelled sideways by firing the main guns off the port or starboard. 
(04-28-2016, 03:52 PM)SilverOtter Wrote: [ -> ]
(04-28-2016, 03:00 PM)SCN-3_NULL Wrote: [ -> ]WE'LL PROPEL THROUGH SPACE, WITH NOTHING BUT GUNPOWDER, AND 46CM SHELLS!

A good number of the US Navy battlecruisers already get propelled sideways by firing the main guns off the port or starboard.

I was just going to say, real world battleships are often displaced visibly when firing more than one gun at a time. There's pictures of this about.

Naval ships usually mount triple guns for complexity and firing rate reasons, since the turret mechanism to rotate the gun for aiming is complex and heavy.

Turbolasers on the other hand would be a lot more energy intensive when firing, and fire at a much higher rate than projectile weapons do. Much of the advantage of a triple gun is lost, so the mechanism becomes smaller and lighter mounting a single turbolaser instead of a triple.

And now that I think about it, that's a glaring issue in Pirates of the Caribbean. When those ships fired a full broadside, there should have been visible displacement in the water beneath from the entire ship being shoved back by the blast.
I'd like to point out that if memory serves most SDs use embedded single guns and double or quad turrets, usually for reloading reasons since turbolasers are often depicted as loading physical canisters for each shot.
Ummm, hi.

I am definitely not a bot dedicated to spam.
(04-28-2016, 04:02 PM)OdinYggd Wrote: [ -> ]
(04-28-2016, 03:52 PM)SilverOtter Wrote: [ -> ]A good number of the US Navy battlecruisers already get propelled sideways by firing the main guns off the port or starboard.

I was just going to say, real world battleships are often displaced visibly when firing more than one gun at a time. There's pictures of this about.

Naval ships usually mount triple guns for complexity and firing rate reasons, since the turret mechanism to rotate the gun for aiming is complex and heavy.

Turbolasers on the other hand would be a lot more energy intensive when firing, and fire at a much higher rate than projectile weapons do. Much of the advantage of a triple gun is lost, so the mechanism becomes smaller and lighter mounting a single turbolaser instead of a triple.

And now that I think about it, that's a glaring issue in Pirates of the Caribbean. When those ships fired a full broadside, there should have been visible displacement in the water beneath from the entire ship being shoved back by the blast.
what about non energy, kinetic projectile, like massive railguns? I'm sure these would work on massive multi gun turrets
(04-28-2016, 04:19 PM)Rahizel Wrote: [ -> ]Ummm, hi.

I am definitely not a bot dedicated to spam.

Suspiciously specific denial
(04-28-2016, 04:19 PM)Rahizel Wrote: [ -> ]Ummm, hi.

I am definitely not a bot dedicated to spam.
WELCOME TO THE HOTEL CALIFORNIA.
.......
I am being told that is the wrong greeting.
WELCOME TO THE NEXUS.
You can log off any time you like but you can never leave.
(04-28-2016, 04:19 PM)Rahizel Wrote: [ -> ]Ummm, hi.

I am definitely not a bot dedicated to spam.

Hope not. = n=
Spambots tend to be annoying...
(04-28-2016, 04:22 PM)Reks Wrote: [ -> ]
(04-28-2016, 04:19 PM)Rahizel Wrote: [ -> ]Ummm, hi.

I am definitely not a bot dedicated to spam.

Suspiciously specific denial
The site was being thorough on trying to prove that I wasn't a spambot.
(04-28-2016, 04:23 PM)Surge Wrote: [ -> ]
(04-28-2016, 04:19 PM)Rahizel Wrote: [ -> ]Ummm, hi.

I am definitely not a bot dedicated to spam.
WELCOME TO THE HOTEL CALIFORNIA.
.......
I am being told that is the wrong greeting.
WELCOME TO THE NEXUS.
You can log off any time you like but you can never leave.
That is quite a nice song.
(04-28-2016, 04:24 PM)Umbra Wrote: [ -> ]
(04-28-2016, 04:19 PM)Rahizel Wrote: [ -> ]Ummm, hi.

I am definitely not a bot dedicated to spam.

Hope not. = n=
Spambots tend to be annoying...
I'm already greeted by 3 people. Goodness.

I just came to be some what social, read a while back, haven't caught up.

Not exactly sure what goes on here though, I assume avali are at least part of it?

Sent from my SGH-M919 using Tapatalk
Not so much anymore, this is definitely the place for avali relating things but it's not even a majority of what we have and do anymore.
(04-28-2016, 04:42 PM)Surge Wrote: [ -> ]Not so much anymore, this is definitely the place for avali relating things but it's not even a majority of what we have and do anymore.
Very well.

What else do you offer? I saw multiple roleplay threads, defunct minecraft server, lots of introductions.
(04-28-2016, 04:49 PM)Rahizel Wrote: [ -> ]
(04-28-2016, 04:42 PM)Surge Wrote: [ -> ]Not so much anymore, this is definitely the place for avali relating things but it's not even a majority of what we have and do anymore.
Very well.

What else do you offer? I saw multiple roleplay threads, defunct minecraft server, lots of introductions.
Mostly just this general social thread, a few more specific content threads, and a roleplay thread. We aren't a big community.